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  #1  
Old 12-02-2020, 11:43 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
You misunderstood what I was referring to.
The UI spell bar when it goes from grayscale to color / dimmed to full bright. Spell slot 1 refreshes milliseconds faster than 2-8. It's a known titanium 'bug'.

It doesn't let you cast spells faster*. What it does is give a quicker response to input.
This is why shm have cani on slot 1.

And again we're talking milliseconds. Spell slot 1 is the first in the chain of commands to refresh, internally in the titanium client.

It's also Not Classic, lol.

Edit: Also only benefits spells that have a short recast time if you intent to spam that spell.
Exactly. Nothing can stop a spells cooldown, but having the spell gem come up before the spell cooldown finishes allows you to start casting the spell WHIlLE the spell cooldown is going. This means you can finish casting the spell right after the cooldown finishes. This basically saves you up to x seconds, where x is the casting time of the spell.
  #2  
Old 12-02-2020, 02:57 PM
Izmael Izmael is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
This basically saves you up to x seconds, where x is the casting time of the spell.
Did you mean to say "where x is the cooldown time of the spell" instead?
  #3  
Old 11-17-2020, 02:02 PM
unleashedd unleashedd is offline
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ive said this many times - when you mez something from behind, its 100% memblur. so once your target is near death, position yourself behind it, mez it and immediately call off your pet. then use a low level nuke to finish target. this yields 100% exp. other option is to invis yourself to break charm, but then you have to deal with the uncharmed pet, and have to recharm.

ideally thou, you wanna have two equal level mobs fighting each other so you're getting 200% exp every fight (from target mob kill and uncharmed pet kill)

or use the animation pet and take it easy. charming is for veteran players
  #4  
Old 11-17-2020, 04:13 PM
Stonewallx39 Stonewallx39 is offline
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Originally Posted by unleashedd [You must be logged in to view images. Log in or Register.]
ive said this many times - when you mez something from behind, its 100% memblur. so once your target is near death, position yourself behind it, mez it and immediately call off your pet.
Whaaat? Is that for real? I must test this!
  #5  
Old 11-17-2020, 07:54 PM
enjchanter enjchanter is offline
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Originally Posted by Stonewallx39 [You must be logged in to view images. Log in or Register.]
Whaaat? Is that for real? I must test this!
I'm pretty sure this is a troll lol
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  #6  
Old 12-02-2020, 07:05 AM
Noren Noren is offline
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Quote:
Originally Posted by unleashedd [You must be logged in to view images. Log in or Register.]
ive said this many times - when you mez something from behind, its 100% memblur. so once your target is near death, position yourself behind it, mez it and immediately call off your pet.

Tested, that don't work.

Process :
- Mez(lvl4) a KoS blue mob from behind.
- Invis myself.
- Consider.
- If i'm indif, mob is blurred. Threatening means he is mezzed and still KoS.

On 10 attempts I got :
- 4 indiff.
- 6 threatening.

I would not use this strat to get 100% exp.

Note : I have 255 cha and it's on green
Last edited by Noren; 12-02-2020 at 07:07 AM..
  #7  
Old 12-02-2020, 09:38 AM
unleashedd unleashedd is offline
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Quote:
Originally Posted by Noren [You must be logged in to view images. Log in or Register.]
Tested, that don't work.

Process :
- Mez(lvl4) a KoS blue mob from behind.
- Invis myself.
- Consider.
- If i'm indif, mob is blurred. Threatening means he is mezzed and still KoS.

On 10 attempts I got :
- 4 indiff.
- 6 threatening.

I would not use this strat to get 100% exp.

Note : I have 255 cha and it's on green
then my variable must be level difference and/or range to target. was using lvl4 mez and aoe mez at lvl40 at CE in MM - seems every single mob re-emoted an agro message, which means memblur
  #8  
Old 11-17-2020, 08:14 PM
Stonewallx39 Stonewallx39 is offline
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Well he f’ing got me if he is. I’m really curious, I knew the lvl 4 mez had a chance of mem blurr but what if it always blurs line of site. Will test and report
  #9  
Old 11-17-2020, 08:15 PM
enjchanter enjchanter is offline
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All mezzes have a chance to blur
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  #10  
Old 11-18-2020, 12:19 PM
Abominog Abominog is offline
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Quote:
Originally Posted by Stonewallx39 [You must be logged in to view images. Log in or Register.]
Well he f’ing got me if he is. I’m really curious, I knew the lvl 4 mez had a chance of mem blurr but what if it always blurs line of site. Will test and report
Same. Anecdotally the level 4 mezz feels like it has a higher chance to blur. I never heard of the cast-from-behind thing, sounds too good to be true.

In situations like Iceclad or Firiona where it is feasible to fear kite with a rogue pet, I've just accepted the 50% penalty. Maybe I'm just lazy, but it felt like a lot of extra steps and slowdown to get earn the other 50%. If it's as simple as casting from behind that changes a lot.

Is there a reliable way to measure the experience earned from a mob? I mean a better way than just eyeballing it on the experience bar?
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