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#1
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__________________
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#2
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#3
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![]() ive said this many times - when you mez something from behind, its 100% memblur. so once your target is near death, position yourself behind it, mez it and immediately call off your pet. then use a low level nuke to finish target. this yields 100% exp. other option is to invis yourself to break charm, but then you have to deal with the uncharmed pet, and have to recharm.
ideally thou, you wanna have two equal level mobs fighting each other so you're getting 200% exp every fight (from target mob kill and uncharmed pet kill) or use the animation pet and take it easy. charming is for veteran players | ||
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#4
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#6
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Tested, that don't work. Process : - Mez(lvl4) a KoS blue mob from behind. - Invis myself. - Consider. - If i'm indif, mob is blurred. Threatening means he is mezzed and still KoS. On 10 attempts I got : - 4 indiff. - 6 threatening. I would not use this strat to get 100% exp. Note : I have 255 cha and it's on green | |||
Last edited by Noren; 12-02-2020 at 07:07 AM..
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#7
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#8
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![]() Well he f’ing got me if he is. I’m really curious, I knew the lvl 4 mez had a chance of mem blurr but what if it always blurs line of site. Will test and report
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#9
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![]() All mezzes have a chance to blur
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#10
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In situations like Iceclad or Firiona where it is feasible to fear kite with a rogue pet, I've just accepted the 50% penalty. Maybe I'm just lazy, but it felt like a lot of extra steps and slowdown to get earn the other 50%. If it's as simple as casting from behind that changes a lot. Is there a reliable way to measure the experience earned from a mob? I mean a better way than just eyeballing it on the experience bar? | |||
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