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#11
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Got like 7 cloaks within a few hours. Right group + right timing = lots of spawns.
But how I got mine was walk in zone, Krill was right there, got the cloak and some bard got mad. jk
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Rebbon - BDA
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#12
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||||||
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#13
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Thank you all for the help, I've had a GM answer this in game awhile back. Quillmane is FTE unless he pops at a spawn point you are camping. Most people have been pretty courteous about not killing him if you call out /ooc that you're trying to spawn him but there was one bad apple that technically did not KS him but acted very rude about it. I can let go if someone nice kill steals me no problem but if you act like a jerk while you're semi-KSing, we have an issue. I'm willing to let slide pixels but bad behavior, no.
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Ion Blaze
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#14
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If you pop Quill and someone steals it, there's definitely nothing the GM's will do, but it still makes them a dick. | |||
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#15
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Be sure to wear the most recent leggings Quill has dropped to increase Chances
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#16
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If you're trying to solo Quill, then snipers are a part of the game.
Be mindful that many people killing gnolls or aviaks will help cycle the lioness or calf if it passes them, and overall this works out to your advantage. However, if you leave a Quillmane up for too long and it passes their camp, of course they are going to kill it; you had your chance while it was pathing and they have been sharing the leg work to spawn it. If you are getting sniped too often for your tastes you have few options. The obvious being to stop spawning Quillmanes. An alternative is to identify which spawn is being sniped and run the PHers there so you can ensure you take the Quillmane should it spawn. This will dramatically slow down the rate at which Quillmanes spawn, though. If this doesn't please you then just write off the sniped spawn point; focus on the ones you feel you have a reasonable chance to get to. Personally, I've found it easiest to park a pet on the hermit spawn, check the south west spawn and call out the north spawn as FFA. This way you have two reasonable chances to engage Quillmane, and are fostering good will with the thirdspawn instead of wasting tonne of time running around after it. | ||
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