|  | 
| 
			 
			#11  
			
			
			
			
			
		 | |||||
| 
 |   Quote: 
 Quote: 
 | ||||
|  | |||||
| 
			 
			#12  
			
			
			
			
			
		 | ||||
| 
 |   Quote: 
 Sneak shouldn't prevent reaggro. I cannot remember ever seeing or using Sneak this way on Live in combination with Feign Death as a Monk. Splitting NPCs were done by manipulating spawn point resets or multiple Monks. | |||
|  | ||||
| 
			 
			#13  
			
			
			
			
			
		 | ||||||||||
| 
 |   Quote: 
 Quote: 
 Quote: 
 related to the topic (hes talking about what OP asks, that invis or sneak after fding mem blurs the mob) Quote: 
 Quote: 
 Quote: 
 Quote: 
 That said, sneak is pretty much working as inteded as those guys describes on those 2000-2002 posts | |||||||||
| 
				
					
						Last edited by Brocode; 05-08-2015 at 07:00 AM..
					
					
				
			 |  | |||||||||
| 
			 
			#14  
			
			
			
			
			
		 | |||
| 
 |   and if not enough theres a good post about how rogues do it  http://web.archive.org/web/200401091...icID=108.topic | ||
|  | |||
| 
			 
			#15  
			
			
			
			
			
		 | ||||
| 
 |   No it's not.  This quote here shows why: Quote: 
 Also it mentions the memory blur which I haven't experienced at all with Necro FD. There should be a progressive chance to men blur mobs. I haven't noticed any mob mem blur unless it's allowed to fully reset (in which case it's a 100%). And the Sneak pulling with a weapon post you quote and question if it is correct, keep in mind that post was updated in 2002, and early 2002 they changed sneak to drop when you threw a projectile. Which he makes note of by saying "recent change to sneak". So no. It doesn't work correctly on P99. Sneak shouldn't be 100% blur on mobs walking r away. The blur chance is a percentage that increases with successive sneaks (60% on first FD like 94% on 6th) and is irrelevant to sneak. 
				__________________ | |||
|  | ||||
| 
			 
			#16  
			
			
			
			
			
		 | ||||
| 
 |   Quote: 
 Mobs def sometimes force you to use FD a second time....sometimes a third time... 
				__________________ Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii | |||
|  | ||||
| 
			 
			#17  
			
			
			
			
			
		 | ||||
| 
 |   Quote: 
 
				__________________ | |||
|  | ||||
| 
			 
			#18  
			
			
			
			
			
		 | ||||
| 
 |   Quote: 
 | |||
| 
				
					
						Last edited by Brocode; 05-08-2015 at 10:26 AM..
					
					
				
			 |  | |||
| 
			 
			#19  
			
			
			
			
			
		 | |||
| 
 |   We don't need a massive bug discussion here; we already had one. 1. Sneak in this era should drop on ranged attack. It was changed in Luclin or PoP or so. It used to drop here, then it was changed to not drop based on Autumn Dawnfire's guide posted in 2000 . . . but edited in 2002. Daldaen made an excellent catch there, but we didn't change it back because we didn't have ranged weapon delay/collision. Now we do. 2. I think the necro post in that thread I linked is pretty good evidence that sneak/invis/hide should prevent reaggro. We can talk more about it, but what is clearly wrong is 'sneak/invis/hide perform a guaranteed blur'. That really needs to go. | ||
|  | |||
| 
			 
			#20  
			
			
			
			
			
		 | ||||
| 
 |   Quote: 
 | |||
|  | ||||
|  | 
| 
 | 
 |