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#13
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![]() test this out with vel beta buff.
sk were more fun. Ranger have too much down time on this server. Nice guide. However this is a class that is erm classically flawed!
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#15
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![]() Kunark is the absolute nadir of the Ranger power curve for sure.
I'd disagree a little with the gearing choices (esp. here on p99) in that I'd trade HPs for AC and surely strength if it were close. For my playstyle, stacking HPs makes me way more effective than STR. And once you start raiding and eating AoEs regularly, that can make a real difference, too. Dex isn't a bad option, either, if you solo a lot and rely on the Swarmy proc. And often, as you mention, getting a group isn't the easiest thing. My build for day-to-day looks like Regen =or> Haste > HP > prettymuch all else. YMMV of course, which is one of the elegant things about the class. Think Swiss Army Knife...and figure out primary and secondary uses for all the blades. That's the biggest fun in ranger-ing, imo. Also, maybe add sneak pulling indoors (anywhere) to your list. Very useful in groups and tagging and and and and... Final thought - you can save others spell gems. How annoying is it to be playing a shaman and be asked for SoW on a raid? How annoying is it to be a necro and ALWAYS have to ask for regen? (granted, chloro isn't regen, but having it on from a spot-on ranger all the time is WAY better than nothing). Stuff like this. Put em on timers and keep up on them. Be the grease in the cogs of the group or raid. They might not value you much while you're there, but there will be a vacuum when you're gone. Nearly everyone appreciates a well-played ranger. Last last thing...did you know you can tash as a ranger? Slow as a ranger? Pull from farther away than any other class (eyes aside) as a ranger? Look at the WHOLE ZONE (usually) as a Ranger? Be the nearly the fastest on the push as a ranger (think gating mobs). You have SO many tricks up your sleeve. Learn to use ALL of them. That's what ranger-ing is.
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Last edited by Pan; 07-03-2014 at 08:38 PM..
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#16
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![]() Wurmslayer + any offhand > Woodsman's staff for tanking in groups (which you should be doing pre-50) imo.
Can still spam flame lick between swings, and you'll hit for as much dps. For solo: vastly different story of course.
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Fairiedust Freesyourmind, Enchanter
Also, a dude. | ||
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#17
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![]() Is it worth leveling up fletching or should you just stick to cheap arrows / tolan's bracer 46+?
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#18
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![]() Quote:
If soloing, fire an arrow, cast a nuke, fire an arrow again as soon as nuke finishes, run, rinse and repeat. Once mob is low enough in hp, dot up and finish in melee. ("Low enough" depends entirely on your gear level/charlevel)
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Fairiedust Freesyourmind, Enchanter
Also, a dude. | |||
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#19
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![]() My only addition is that (at 48) I consistently parse higher with one handers (Fayguard Parrying Blade/CSS) than I do with a woodsman's staff, including the lack of spells since I don't cast much with one handers out.
I occasionally get strings of good hits with a 2H and do some respectable dps (45-50) but that is quickly evened out by a string of three or four misses or hits for 13. Average dps with a Woodsman's Staff for me at 48 is around 30. Average for my 1Hs is closer to 35-40, consistently, at 84% Haste. IMO, at this point in the timeline, 2H damage bonuses and dps isn't what its cracked up to be. Velious should fix that. YMMV.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
Last edited by Yinikren; 07-03-2014 at 09:54 PM..
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#20
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![]() Okay am I just in the dark or something, what program do you guys use to parse logs/DPS?
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