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#1
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^ - And no one wants that.
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#2
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go make up ur mind on wut to play :P
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#3
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Says the asshat with how many characters in his sig? Bitch please.
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#4
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I'm counting 4... no 8 you're right.
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Last edited by Cecily; 03-12-2014 at 10:49 AM..
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#5
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finally, a post that explains the teeny tiny death penalty during hell levels!
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#6
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Just realized... does the same logic apply to quest experience? Will hybrids also get 1.4* the exp reward from quests once the penalty is removed?
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#7
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`Since penalties are always a value over "1", this results in the creation of additional experience. And, since shares are determined by level rather than total experience as before, a character will get just as much experience for a kill based upon the size and level of the group, regardless of the class makeup. Finally, everyone in the group gains experience at a faster rate because we're creating the additional experience for those with penalties out of thin air, rather than taking it from other members of the group. That means that after implementation, those without penalties will get more experience for every kill than they would have if they ever grouped with a class with a penalty.
Now you'll notice that we are dividing up experience based upon the LEVEL makeup of the group. For instance, if a level 20 and a level 21 group together, the level 21 will get more experience per kill. That is however only fair since the level 21 does actually contribute more value to the group.` this mean the lowest lvl char in grp gets exp off a mob green to highest lvl?
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#8
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^excellent contribution.
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#9
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this is probably the most stupid thread i ever read
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#10
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Quote:
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Quote:
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