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  #1  
Old 01-26-2014, 02:49 PM
Schortt Schortt is offline
Kobold


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Quote:
Originally Posted by Maelstrom [You must be logged in to view images. Log in or Register.]
People found ways to exploit with it
Moving Yelinak out of his room for easy access to walls to plant casters/healers behind was my favorite, but there's lots of other fun things to do as well. Going AFK on raids will be much more interesting (please let BFG work in sky, TIA).
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  #2  
Old 01-28-2014, 07:27 PM
hatelore hatelore is offline
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Quote:
Originally Posted by Maelstrom [You must be logged in to view images. Log in or Register.]
One of my favorite items ever came out with Velious...the BFG!

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Not only did it look sweet but you could launch players or NPC's with this thing. People found ways to exploit with it eventually and it was removed. I remember hearing a rumor about launching people onto the roof of Mistmoore Castle. Crazy weapon, hope it sticks around on P99.
I remember bfg's being quite common on Innoruuk server when velious dropped. Very badass lil ranged. We used to duel on the roof of mistmoore back pre kunark , old school memories right there. I knew and still know every single crevice of that zone heh.
  #3  
Old 01-26-2014, 02:14 PM
Tune Tune is offline
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see you in...

THUGARDIIIIIIIIN
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  #4  
Old 01-26-2014, 03:08 PM
khanable khanable is offline
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Enchanters should basically die every time they debuff a mob in anyway

Until the aggro revamp, at least

I DEMAND DEAD ENCHANTERS FOR THE GLORY OF BEING CLASSIC
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  #5  
Old 01-26-2014, 03:14 PM
Tecmos Deception Tecmos Deception is offline
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Why does everyone talk about enchanters like Velious is when they become buffbots in raids? Wtf do you think enchanters do for the vast majority of raid bosses right now? CHARM DPS ON GORE FTW AM I RIGHT?!


Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
There is a lot more Resists in Velious. And like has been said X amount of mobs can't be slowed or charmed. Also mobs hit a LOT harder so Chanters die a lot more in Velious. More mobs summon there also.
How hard? 250ish? Just about what DS hits for? [You must be logged in to view images. Log in or Register.]
  #6  
Old 01-26-2014, 08:48 PM
Schortt Schortt is offline
Kobold


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Flurry drakes can one round you no problem if you draw the short straw on tash or slow duty or piss off the blue ones spamming mana sieve. But you are absolutely correct that Enchanters are buffbots 99% of the time already. A west wall Fear break during vanilla is pretty much the high point of Enchanter raiding in classic EQ.
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  #7  
Old 01-26-2014, 10:08 PM
Dezik Dezik is offline
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Are rogues still top dps? I would imagine on the now longer fights they should be no?
  #8  
Old 01-26-2014, 10:19 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Dezik [You must be logged in to view images. Log in or Register.]
Are rogues still top dps? I would imagine on the now longer fights they should be no?
Everybody will get better weapons in Velious. So I would imagine Rogues will still be the top dog and Monks second. I never played a Rogue in Velious.
  #9  
Old 01-26-2014, 10:49 PM
Schortt Schortt is offline
Kobold


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Rogues will widen their margin as DPS kings. Monks already have extremely good weapons available (16/22 compared to 15/25 for mainhands), and while their best-in-slot gear will remain slightly ahead of rogues (16/19 monks, 15/19 rogues), the gap narrows considerably, with many more upgrade options available for the average raiding rogue. The huge upgrade for monks in Velious is tanky gear, with massive upgrades for AC, HP, STA, and resists available in all slots, many of which had only junk available in Kunark (cough...legs...cough).
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  #10  
Old 01-26-2014, 10:52 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Schortt [You must be logged in to view images. Log in or Register.]
Rogues will widen their margin as DPS kings. Monks already have extremely good weapons available (16/22 compared to 15/25 for mainhands), and while their best-in-slot gear will remain slightly ahead of rogues (16/19 monks, 15/19 rogues), the gap narrows considerably, with many more upgrade options available for the average raiding rogue. The huge upgrade for monks in Velious is tanky gear, with massive upgrades for AC, HP, STA, and resists available in all slots, many of which had only junk available in Kunark (cough...legs...cough).
Also important to remember that most monks i knew used 2hb in velious. Something to do with damage bonuses triple attack and available weapons (dat 40/30).
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