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#11
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![]() And btw- if your "casual guild" is showing up in full force at all times of the night/day and you still are losing FTE then you need to look at what the opposing guild did vs what your guild did and strategize. Not just TMO is getting mobs these days especially with the FE/IB thing going on.
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#12
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![]() As I said casual guilds do in fact put in the same effort, they also bat phone but not everyone is able to. Ask any casual raid guild here they have bat phones. But their guilds are not 100% people who have no lives. If you want to get into the argument of time = investment then you should look outside of P1999 because this is not the place where that really makes for truth. You can keep saying it but it is not a correct statement about P99. It may have been on live when Velious came out but not on Kunark, no way no how. Batphones do not = time investment, period. The only one investing time is the poop socker's and they get rewarded pretty well I might add.
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#13
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![]() add a prevariance, the extended windows leave me baffled, but if they made it where the mob could pop again shortly after death, could leave a time where it pops and other guilds have moved targets leaving it open or at least a race to it.
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#14
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![]() Quote:
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#15
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![]() Back to classic please. I wasn't really around at the time, but wasn't variance implemented because the "15 man raid spawn camp" rule caused people to start poop socking?
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#16
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![]() Or just leave variance alone (maybe remove extended-extended-extended window crap, just have one single window)
Put in simulated patch repops, broadcast the server reset 15 minutes before it happens
__________________
hello i'm cucumbers
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#17
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![]() Variance only helps bat-phone guilds with a shit load of people. For those of us that don't have 3..4..5... LvL 60 toons logged out at raid targets getting these mobs just isn't possible. Just take a look at how many different guilds have actually gotten an attempt at hitting a dragon in the last 6 months, I'm going to say that about 90%+ of the attempts on Gods and Dragons have gone to just FE/IB and TMO. If there was either a vary small variance or none at all then all guilds would have to do is find out the spawn timer once and then their guild could actually decide if they have the time to put the effort in just to get a small shot at a mob, as of right now most of us have no fucking shot because we have better shit to be doing then sitting around in EJ from 6pm-Midnight 4 days in a row hoping that the dragon pops. If you think variance makes sense you're a fucking idiot. With no variance the big guilds still get a LARGE majority of the kills, but at least other guilds will have a chance. This whole can't beat them join them theory is hilarious.
Also to the people talking about "effort"..... yea 10-20 minutes to kill a dragon..... yea that's real "effort". Try taking a couple of groups of high lvl 40s and low lvl 50s that have no experience to do planes, that's effort. Also, dragon and gods do actually take effort if don't have a zerg and aren't fully geared out already. You're a dumb ass. Logging in a toon for 20 minutes isn't effort. Having a real job, a family, an active social life outside p99, and actually attempting to get a dragon/god kill on p99..... THAT TAKES EFFORT. ~Yao
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~ Azure Guard ~ (Officer)
"All is fair in love, war and Class R" Yaolin - 60 Monk Stunz Andmezs - 60 Enchanter Bripip - 60 Wizard Bogmuk - 59 Warrior Rational - 55 Shaman Paradoxy - 42 Ranger | ||
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#18
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![]() You can't claim to put in as much effort as other people and then deride them as "no-lifers" for their commitment.
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#19
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![]() Everything you can achieve on this server can be done with enough time whether its levels or items. I'd like to hear some kind of argument against that.
If your guild shows up at raid targets and batphones and still arent getting any targets, i'm guessing your vaguely hinting that you didnt have enough people with: "But their guilds are not 100% people who have no lives." So whats the problem? Obviously theres something that the other guilds are doing that your guild isnt which is making you fail. If your guild is showing up at all times of the night/day against all mobs and doing the same exact things of hardcore guilds, why are you calling your guild a casual guild then? Your argument flip flops, you say that your guild cant get a mob because only hardcore guilds have the players who "have no lives" and are lobbying to get variance removed. Yet you say that your guild does attend every mob repop in full force with a batphone and you are still losing mobs to IB/FE/TMO every time. If your guild shows up at every mob full force with a batphone on each mob then congratulations you are putting in the same time and effort commitment as hardcore guilds and you can now consider your guild a hardcore guild. If this is true and you are still losing to the other hardcore guilds then your guild is doing something wrong and you need to figure out how to strategize to win and not try to lobby to get rules changed to accomodate your real life schedule (which you claim has no bearing on the issue whatsoever because you are still attending every mob repop) | ||
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#20
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![]() How about restricting raid mobs respawns to prime time?
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