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#1
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If your decisions between monk and necro I would say go necro; they are more in demand and have a lot of good capabilities solo and in groups; their ability to out survive most anyone is pretty awesome in bad situations with fd.
Although I would recommend druid if you're looking at good areas and solo ability. Druids can solo a million different ways, get groups because they're healers/2nd rate dps and snares, make money from ports, etc. The only downsides to druid are: potentially overplayed (I would say this is also true about monks, but everyone likes a good monk) no fd If not druid necro would be my next choice [You must be logged in to view images. Log in or Register.]
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Freddi
Farson | ||
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#2
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If you want to solo and be good another option would be barbarian shaman. Shamans are fairly common but are a very strong class in groups and solo. They also tend to be good money makers as their solo capability at 60 is vey good.
In the end just play what you like most though. Only downside IMO though to shaman is that in large groups and raids you will pretty much just be slowing and buffing.
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#3
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If your making your class choice based largely on the ability to FD and afk you should consider any race with hide can similarly afk around non see invis mobs, or if you have 30 sec you can just /camp before you afk...
Dont get me wrong FD is great for so many reasons but chosing a class based on the ability to fd afk seems silly. If you decide that camping or hide will work for your purposes your class selection really opens up to accomodate your other two points. However if your intent is to play at work or something where you need to ninja fd and minize eq when your boss walks by I could understand that. | ||
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Last edited by Elements; 10-31-2013 at 01:23 PM..
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#4
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I mean if your main goal is afk id roll a wizard then every 5 min blow your mana on a pull and then do the "oom afk while i get mana" card
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#5
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The ability to AFK safely with FD while soloing is a major reason for favoring Necro or Monk.
I also happen to love the monk class, and of all the caster classes, necro seems the most interesting. Ugh, hard to decide between the two... It seems a necro would be much easier to solo than an untwinked monk, easier to play in groups, and somewhat in more demand. | ||
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#6
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Quote:
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#7
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Druid. Make Monies. Twink Monk.
__________________
The Ancient Ranger
Awake again. | ||
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#9
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Quote:
__________________
The Ancient Ranger
Awake again. | |||
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#10
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Quote:
2) Don't worry about pulling on a monk in the early levels, most groups almost expect to get 2-3 mobs a pull. To be honest tho, most areas that you'll group in on the lower end the mobs are scattered very well and there aren't very many hard pulls you'll have to "break". Sure, later on 50+ it'll be very crucial to split but you'll have multiple days of in-game time to learn it. 3) While FD is a guaranteed fail safe for AFKing you may also want to consider a wizard or mage. Mage can more consistently kill, but is incredibly self-productive. A wizard is a bit rougher when levelling till you get a snare, but it's another scenario of very fast near guaranteed kills and AFK med time. | |||
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