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  #11  
Old 12-20-2010, 04:36 PM
guineapig guineapig is offline
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I agree with replicating classic. I just think this particular change would make more sense and be more beneficial to the community at large if it was held off on a bit.

(Doesn't actually effect me at all as I very rarely ever visit SolA or Perma, be it with high level or low level character.)
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  #12  
Old 12-20-2010, 04:38 PM
Nizzarr Nizzarr is offline
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Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
If I'm hanging out trying to get a rare drop off Kindle (for example) then I have to clear all the goblins that are going to aggro on me every spawn cycle. Maybe not the best example but you get the idea. If it's a heavily populated area and the level 50 didn't get his drop right away he might be there for a while, in some cases a long while.

Permafrost would be even worse since you tend to see one person camping multiple named mobs. The agro won't stop him, he'll simply keep half the zone dead.
Seriously? you think a druid or wizard gonna have fun camping nameds in that place when all the casters see invis and aggro? It was made that way to prevent camping of all these mobs!

How do you think a druid will kill all the nameds in sola anymore with goblins w/ undead aggro? heres a quick answer: they wont.

especially if the 18 minute respawn goes in!
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  #13  
Old 12-20-2010, 04:42 PM
baub baub is offline
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Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I agree with replicating classic. I just think this particular change would make more sense and be more beneficial to the community at large if it was held off on a bit.

(Doesn't actually effect me at all as I very rarely ever visit SolA or Perma, be it with high level or low level character.)
Wouldn't it be more beneficial to the community if instead we gave them the classic experience they have been waiting years for?

Jihadist goblins go, go, go!
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  #14  
Old 12-20-2010, 04:51 PM
guineapig guineapig is offline
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Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
Seriously? you think a druid or wizard gonna have fun camping nameds in that place when all the casters see invis and aggro? It was made that way to prevent camping of all these mobs!

How do you think a druid will kill all the nameds in sola anymore with goblins w/ undead aggro? heres a quick answer: they wont.

especially if the 18 minute respawn goes in!

Now replace druid and wizard with Mage, Enchanter, Necro, or even monk and Bard. Who cares if they have fun camping the named mobs? The point is people will continue to camp them.

I'm not trying to start a fight. I'm just saying the people trying to exp in these zones will suffer the most.

No skin off my nose at all if the change takes place, I just don't think you guys are thinking this through 100% with the current state of the server population.
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Last edited by guineapig; 12-20-2010 at 05:29 PM..
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  #15  
Old 12-20-2010, 06:17 PM
Ralexia Ralexia is offline
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I don't remember the gnomes being kos to the goblins. The elementals by the reckless efreeti on the other hand, are kos to the goblins.

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Conveniently, the elementals are KOS to all other denizens of Sol A, while the efreeti is indifferent... a fact you can exploit as follows.
http://www.cs.utah.edu/~retrac/everq...olA-guide.html
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  #16  
Old 12-21-2010, 12:25 AM
phantom phantom is offline
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The Runneyeye goblins weren't undead-like, dunno about the others.
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  #17  
Old 12-21-2010, 01:14 AM
baub baub is offline
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Originally Posted by phantom [You must be logged in to view images. Log in or Register.]
The Runneyeye goblins weren't undead-like, dunno about the others.

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So far I cannot solo, because too many greens swamp me from 2nd floor down, and when I bring a Warrior friend, we both died and decided against the dungeon.
The main reason we were going there were for drops (not in exp either).
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I thought that Varent had fixed the greeny aggro problem. There is nothing more irritating than walking in here and having 6 greens jump you and no give you exp. I know that some greens that are close to being blue attack and that's okay, but the darn things that have no buisness attacking you should leave you alone. It's like walking into a swarm of mesquito's for crying out loud, they're always nipping at me and it's a pain in the butt!!
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Runnyeye can be a tricky place. Even with my lvl 56 druid ALL mobs here tend to attack me when I am not invisible and ALL mobs here will aid each other if you attack one. One false move here can result in a major train, so better prevend runners at all. I suggest getting a good well ballanced group to hunt here, starting at mid 20s.
I'm sure I could spend an additional 3 minutes and find even more people complaining about it =P
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  #18  
Old 12-21-2010, 01:28 AM
Itchybottom Itchybottom is offline
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Quote:
Originally Posted by baub [You must be logged in to view images. Log in or Register.]
I'm sure I could spend an additional 3 minutes and find even more people complaining about it =P
I've done this before, nothing came of it.
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  #19  
Old 11-14-2011, 03:14 PM
Nizzarr Nizzarr is offline
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bumping a year old thread
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  #20  
Old 11-14-2011, 03:25 PM
Nizzarr Nizzarr is offline
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The rule is.. if its an humanoid/undead it will aggro you if you're kos. no matter the level.

Assist rules apply, if you get aggroed by a goblin and theres 2 other nearby, they will aggro as well.

kinda sad were two years into the server and this wasnt brought up more often.
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