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#11
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i mean whats the point of playing on this server if this is whats going on end game. its kinda retarded | |||
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#12
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![]() i mean if ur only reason to play is to raid endgame and u dont like nihilum then yeah really not a reason to play
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#13
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![]() ^ yeah thats exactly why i dont play end game anymore, 10-50 is where the legit fun is at. I got all kinds of 10-50 alts i play now and then. but still i can never truly take this server seriously again like the integrity it had the first month. its dead to me.
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#14
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![]() Trak = 3 day spawn
4-6 teeth should commonly drop ~8 a week. He's still ahead of sched if they used 7. The charge on the tooth was removed some time I believe in mid Luclin for reasons of people gibbing mobs. Sounds like item recharge? Not to me. Maybe others want to pass the buck. One thing's for sure, my bet with the blue guys that they'll be cock blocked hard by a lot of Velious mobs is something I need to reconsider with the upped # of teeth and the long Kunark time line we have. | ||
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#15
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#17
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Well, most we have ever had on a raid since I have been here is 36, normally in the upper 20s. So lets say we get all 36 teeth and they don't use them else where. Remember these are lore so only one per person could be stored really. Lets say that everyone who uses them are level 60 and we get lucky and only 35% are resisted, the rest hit for full. That would be 35k HP removed. However keep in mind this would be a one time only thing as it would take about 30 days killing every 3 days to get the same amount again. Now King Tormax which is one of the easier high level bosses has 500k HP. So using this method we would not even remove 10% of his health. Hardy game breaking or something you would want to plan your strategy around. If you plan your raid strategy for one time only things, or things that are very unreliable then your raid is doomed and you are a bad leader. In summary, trak teeth in PVE is a non issue, move on. | |||
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#18
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I'm not arguing its removal, just saying its more powerful than nothing. Velious mobs iirc were much, much more tolerant to being tapped/necro dotted. | |||
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#19
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![]() (Lord Vyemm, aka a mob that matters, has 310k hp)
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#20
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![]() that's all cool and dandy, but would be a lot more fun and competitive if stasis, snufz, gongshow and the other old dentists stop being covard and join the dark side once more, being a bluebie raider isn't yer style dogs, your karma is dropping by the minute
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Wipe it clean. | |||
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