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  #181  
Old 08-13-2011, 10:38 PM
Rainflush Rainflush is offline
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Quote:
Originally Posted by Vohl [You must be logged in to view images. Log in or Register.]
Luclin, but only in a very limited sense.

Add AAs, plus raid content. Ditch Vah Shir, Beastlords and most of the stupid alien moon junk. Make remaining zones require EB, much like The Grey. Make the moon an unpopulated, hostile hellhole accessed only via wizard spells.
That's an interesting idea, I like the idea of the moon as an airless death hole. It would of course be difficult to implement properly and any venture beyond Velious poses a definite risk to the integrity of the server. On an unrelated note, why wasn't the sky grey in "The Grey", the only grey about "The Grey" was the rock, and I for one was entirely disappointed having expected a truly dismal and oppressive atmosphere.
  #182  
Old 08-13-2011, 11:22 PM
Nytewind TP Nytewind TP is offline
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I'd like to see:
The AAs
Beastlords, but no Vah Shir. Let Ogres, Trolls, Iksar, and Barbs create them.
I love EC Tunnel, but the first bazaar I thought was useful.
Throw in The Nexus along with the NK, Odus, GF and DL Nexus points.

Main SoL zones would have to be looked over, yes the alien things are off putting.
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  #183  
Old 08-13-2011, 11:29 PM
SupaflyIRL SupaflyIRL is offline
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Quote:
Originally Posted by Rainflush [You must be logged in to view images. Log in or Register.]
That's an interesting idea, I like the idea of the moon as an airless death hole. It would of course be difficult to implement properly and any venture beyond Velious poses a definite risk to the integrity of the server. On an unrelated note, why wasn't the sky grey in "The Grey", the only grey about "The Grey" was the rock, and I for one was entirely disappointed having expected a truly dismal and oppressive atmosphere.
Because there was no atmosphere? You literally learned nothing in highschool science.
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  #184  
Old 08-14-2011, 12:04 AM
Rainflush Rainflush is offline
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Originally Posted by SupaflyIRL [You must be logged in to view images. Log in or Register.]
Because there was no atmosphere? You literally learned nothing in highschool science.
Hm, but if there is no atmosphere at all then why was the sky blue in the Grey? Wouldn't it be black? Earth has a blue sky because of the way the sunlight refracts as it passes through the atmospheric gasses, does it not? Anyway, I'm digressing from the subject of the thread, nevermind.
  #185  
Old 08-14-2011, 12:16 AM
Yukahwa Yukahwa is offline
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Luclin obsoleted kunark and half of the old world or more

Bazaar destroys the EC trading community where people can level up as noobs and see a lot of high levels passing through.

Free ports ruin the experience of begging druids and wizards for ports and the community around druid rings

If we wanted luclin expansion we should just play live..Luclin was the turning point and there are 100x servers that offer the new everquest already. Velious should be as far as this one goes IMO.
  #186  
Old 08-14-2011, 12:22 AM
Hailto Hailto is offline
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I must be the only person on P1999 that actually liked Luclin.
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  #187  
Old 08-14-2011, 12:36 AM
Rainflush Rainflush is offline
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Quote:
Originally Posted by Yukahwa [You must be logged in to view images. Log in or Register.]
Luclin obsoleted kunark and half of the old world or more

Bazaar destroys the EC trading community where people can level up as noobs and see a lot of high levels passing through.

Free ports ruin the experience of begging druids and wizards for ports and the community around druid rings

If we wanted luclin expansion we should just play live..Luclin was the turning point and there are 100x servers that offer the new everquest already. Velious should be as far as this one goes IMO.
Amen to that.
  #188  
Old 08-14-2011, 12:39 AM
mokfarg mokfarg is offline
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Quote:
Originally Posted by Taxi [You must be logged in to view images. Log in or Register.]
PVP:

(totally different experience to lvl up with pvp, so i can see people rerolling, and it takes way longer to lvl so people would be occupied for a long time)

- Guild wars. Either plain ole regular GW, or something like special guild wars where if your guild gets flagged by your guild leader, then your guild is at war with every other guild on the server which is also flagged in the same way.

- Possibly in the form of reds being able to group with blues to lvl, so its not such a pain in the ass to go red.

- Project M (name?) Possibly players being able to control monsters in events, something like an orc raid on Freeport, spider infestation in Erudin. This could also be NPC mobs but just trying to throw ideas out there.

-------------------

- Custom events like the Halloween 2001 one, with custom mobs and custom loot.
Great ideas, doesn't break the classic server
  #189  
Old 08-14-2011, 12:49 AM
mokfarg mokfarg is offline
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Ideas I liked from above and additional ones:

- custom AAs
- Player controlled mobs for possible events
- Earn titles for achievements in game
- Guild wars
- rested xp bonus
- never implement Luclin and Beyond!
- Open another server with only the original game then progress again!

(I think it would be wonderful if you guys ever do turn this classic server into a custom server, maybe provide someone else the classic work you have performed to open another classic server or at least create another classic server yourself. It would be a sad day after all this time people waited for classic for it to be gone again forever!)
Last edited by mokfarg; 08-14-2011 at 12:53 AM..
  #190  
Old 08-14-2011, 04:07 AM
Saeculum Saeculum is offline
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Personally, I think we should skip SoL (other than AA's--possiblly limited--and maybe the Kerra for Val' Shir idea, though I'd rather have Frogloks) an go strait to PoP.I think PoK would be fine, just make it restricted to a singular port in the EC tunnel. That way travel isn't trivialized and the trading scene is simply moved one zone away from where it currently is. I quit mid PoP, but found it pretty fun for both single groups and raids (and as an enchanter, it gave me something to do in a group setting for the first time since post-Kael Velious). That said, as a late arrival, I wouldn't mind a post sleeper reset or new server either. Considering that most of us likely have the ability to research classic EQ ad nauseum, it'd be fun to get a chance to camp some of the time limited, rare item camps again and it would possibly attract new players with similar mindsets. Honestly, I'm not really here for the nostalgia; I simply think early EQ was one of the last challenging games to be made and I could play a classic to SoV loop over and over again as time permits.
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