I think it's silly to argue that it "helps" so many new characters. It doesn't "help" them at all unless you mean spoon feeding them things they should be learning and exploring on their own. I dont mean that in a mean and arrogant way, it is really good for you it will make you better for so many reasons. That is part of the allure of classic Everquest. They really don't grow into their characters and the game as well as they would if they had to learn more things on their own. People who are spoiled early on tend to be bored later, thats just life. Also Seeing uber item links all day long in serverwide auction makes it a lot less excite the first time you get that shiny brass shield , or full banded set.
As far as the group thing is concerned, 80% of /ooc is /ooc Soandso LFG! or /ooc Dark skinned man does horrible things to your mother and you love it! - In other words, in one way or another, with the server population going up, it is all spam. - Try this. Sit down during a relatively busy hour of the day in game and watch chat for 1 minute. There will be times you can't even keep up people are firing so much crap off. In short? Too many people using the same resource. It's waaay oversaturated. There are simple commands for finding groups and zone populations from ANYWHERE in the game that dont require bystanders to be either spammed or shut off from a classic resource.
/Who all level# level# class lfg
/who all zone
or you can put all at the end it doesn't matter both work. The point is If people use LFG then you really dont have a problem. If people check a zone they can see who is looking for more by sending a tell.
And come on!?! East commons tunnel... need i say more?
On another note, item linking is another thing that's not classic, can that be done away with or is that like something with the newer interfaces? I honestly know nothing about that stuff (obviously heh)
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