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  #1  
Old 04-27-2016, 05:12 PM
Pezy Pezy is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Very strange. I did not see any pathing issues with them by initial looks.

Where in HoT were they being fought? I will look into issues in combat.

H
Looks more like an animation issue. The wurm texture like flashes and resets constantly while in combat.

Noticed this fighting in the usual spot near the HoT exit.
  #2  
Old 04-30-2016, 10:30 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Pezy [You must be logged in to view images. Log in or Register.]
Looks more like an animation issue. The wurm texture like flashes and resets constantly while in combat.

Noticed this fighting in the usual spot near the HoT exit.
I had a size wrong for their z offset. Fixed pending update.

Haynar
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  #3  
Old 04-27-2016, 02:09 PM
Subidoo Subidoo is offline
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Dang, all i did was download the new patch and overwrite the existing files.
  #4  
Old 04-27-2016, 04:17 PM
razgal razgal is offline
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looks like you did the 27 july 2001 patch with exception of

- Egress will now work indoors.

- Wind of the North, Wind of the South, Markar's Relocation and
Tishan's Relocation have had their additional restrictions removed, and
can now be cast from any zone where other similar spells can be cast.

- Summon Companion can now be used by Necromancers, Shamans,
Enchanters, Shadowknights in addition to Magicians.


http://everquest.allakhazam.com/hist...es-2001-1.html
  #5  
Old 04-27-2016, 09:06 PM
Crevex Crevex is offline
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Why was Narandi's lance nerfed? I spent 65k on it few weeks ago =/. I can understand the epic's getting the level requirements but it doesnt make sense for the lance. I guess a few people enjoying their Sks and Pallies was a game breaking offense.
  #6  
Old 04-27-2016, 09:10 PM
Llandris Llandris is offline
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Quote:
Originally Posted by Crevex [You must be logged in to view images. Log in or Register.]
Why was Narandi's lance nerfed? I spent 65k on it few weeks ago =/. I can understand the epic's getting the level requirements but it doesnt make sense for the lance. I guess a few people enjoying their Sks and Pallies was a game breaking offense.
Because the Devs are following the classic timeline. Stats on the Lance will be updated in the Oct 2001 patch
  #7  
Old 04-27-2016, 11:54 PM
Senn Senn is offline
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Quote:
Originally Posted by Llandris [You must be logged in to view images. Log in or Register.]
Because the Devs are following the classic timeline. Stats on the Lance will be updated in the Oct 2001 patch
You mean "following the timeline for the things they can implement"?

As pointed out in another thread, druid evacs changed the same time wizzie TLs got added. That's not in the patch. Food and drink durations should be in game, but they're not.

People really need to understand this is not a classic server. It's a custom server that roughly follows classic.
  #8  
Old 04-28-2016, 07:04 AM
Nixtar Nixtar is offline
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Quote:
Originally Posted by Senn [You must be logged in to view images. Log in or Register.]
People really need to understand this is not a classic server. It's a custom server that roughly follows classic.
People are aware and understand.

However, we also understand it is not run by a fully staffed game studio thus do not expect them to be delivered as on live. They've done a really good job at re-creating the live experience and considering it is more classic than the live current servers I'll take some delays in when patches are implemented.
  #9  
Old 04-28-2016, 07:36 AM
Nikkanu Nikkanu is offline
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Quote:
Originally Posted by Senn [You must be logged in to view images. Log in or Register.]
You mean "following the timeline for the things they can implement"?

As pointed out in another thread, druid evacs changed the same time wizzie TLs got added. That's not in the patch. Food and drink durations should be in game, but they're not.

People really need to understand this is not a classic server. It's a custom server that roughly follows classic.
I don't think anyone with half a brain completely expects or thinks it's possible to perfectly 100% recreate every tiny detail of live servers 15 years later especially without having the ability to change the source code for the client. With that said the devs have done one hell of a job recreating the closest thing we've had to classic since live servers in 1999-2001 and should be praised rather than being criticized.... especially by those that have not actively contributed to the development of the server.
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  #10  
Old 04-28-2016, 03:40 PM
Qtip Qtip is offline
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Quote:
Originally Posted by Senn [You must be logged in to view images. Log in or Register.]
You mean "following the timeline for the things they can implement"?

As pointed out in another thread, druid evacs changed the same time wizzie TLs got added. That's not in the patch. Food and drink durations should be in game, but they're not.

People really need to understand this is not a classic server. It's a custom server that roughly follows classic.
Shut the fuck up with that. Thank you to the gms, guides and devs for making this possible. Keep up the hard work!
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