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  #111  
Old 11-08-2011, 10:51 AM
Slave Slave is offline
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Since this is Server Chat, I just thought I'd come in and say that Skorge is a highly respected and upstanding member of the P99 community and every single time I've dealt with him in game over the last year he has been, without fail, courteous and even-tempered. He is certainly not the troll in this thread.

Additionally, he's absolutely right about the Hoop. They should have never been nerfed, let alone lifetaps. And that's coming from a guy from one of the megaguilds who stand to lose out on kills if the Hoops were in as normal.

Basically it seemed that this change came down to lobby power, the same as the hackers not getting banned. The big guilds didn't want legitimate competition that could have thrown their entire mass-recruiting system out of whack and demonstrated it to be superfluous and outdated.

It's hard to overstate the fact that this is really the #1 issue on P99 now: rules favoritism.
  #112  
Old 11-08-2011, 10:58 AM
Samoht Samoht is offline
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Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Additionally, he's absolutely right about the Hoop. They should have never been nerfed, let alone lifetaps. And that's coming from a guy from one of the megaguilds who stand to lose out on kills if the Hoops were in as normal.
Normal? What's normal about having the ability to basically INSTAKILL Trakanon with a minimum requirement of 26 people? That's obviously game-breaking and needed adjustment. The strategy might have been available during live, but nobody has ever even proven that it was discovered until here on P99. The devs were well within their rights to fix it.

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It's hard to overstate the fact that this is really the #1 issue on P99 now: rules favoritism.
Oh, is this a conspiracy theorist thread now?
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  #113  
Old 11-08-2011, 11:06 AM
Slave Slave is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Normal? What's normal about having the ability to basically INSTAKILL Trakanon with a minimum requirement of 26 people? That's obviously game-breaking
What is game-breaking about it? Please answer as fully as possible; I am not trolling and would like to hear this explanation. If it's anything other than a thinly-veiled "but omgz my guild deserves this because we're zerg and others don't because they have slightly fewer members," I will be absolutely shocked.
  #114  
Old 11-08-2011, 11:16 AM
Samoht Samoht is offline
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Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
What is game-breaking about it? Please answer as fully as possible; I am not trolling and would like to hear this explanation. If it's anything other than a thinly-veiled "but omgz my guild deserves this because we're zerg and others don't because they have slightly fewer members," I will be absolutely shocked.
What's game-breaking about completely trivializing an encounter? Ignoring the fact that it takes absolutely no group composition, preparation, or strategy, and that it can basically done in the time that it takes everyone in the raid to click their earring six times, I'm going to say risk versus reward.

What group composition, preparation, or strategy does it take if you're going to hoop a boss down? It can be done without healers (burn a rune on your first to engage person), without DPS (every person in the raid can be a cleric), without tanks (pull with Divine Aura), and/or without CC (boss is going to die within a few seconds). How much preparation do you think it's going to take to sell one fully charged hoop to a vendor and then buy 26 back? Once you have 27, that's basically all you'll ever need.

I guess if you want to say you can amass a large enough raid force so that composition, preparation, strategy, or time no longer matter, you still stand a chance of failure. In fact, if you try to ignore any of the first three in an attempt to compensate with size, you stand an even larger risk of failure. You can still be overwhelmed with adds. Your healers can still run OOM.

That's removed with the hoop exploit.
  #115  
Old 11-08-2011, 11:57 AM
Samoht Samoht is offline
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Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
(PS: If you think getting 26 people together and working on the same thing is trivial, you've never run a guild before.)
If you think it's too hard to get 26 people with the same goals and the same guild tag together for a raid, then you need to be playing WoW, son.

Also:

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Where did it say that?
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lobby power
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  #116  
Old 11-08-2011, 12:07 PM
Nirgon Nirgon is offline
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So how about those live patch notes on lifetaps on raid mobs? I did find the one about item vendor recharging.
  #117  
Old 11-08-2011, 12:13 PM
Slave Slave is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
So how about those live patch notes on lifetaps on raid mobs?
Lifetaps always had a gigantic negative modifier to resist, and still do on Live. That's just the way they roll. Not really sure why everyone calls them unresistable, they just had, have, and always will have, a modifier that was anywhere from -100 to -250 to resist.
  #118  
Old 11-08-2011, 12:20 PM
guineapig guineapig is offline
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Everyone stay on topic or GTFO.


This thread has nothing to do with who is in what guild or how easy or difficult it is to get a raid force together.
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  #119  
Old 11-08-2011, 12:23 PM
Tamiah2011 Tamiah2011 is offline
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Wands/clickys all ruin EQ, they were not meant to be exploited and the game was much funnier before they were decovered.
  #120  
Old 11-08-2011, 12:24 PM
pickled_heretic pickled_heretic is offline
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i was wondering who was deleting my posts (no, i actually wasn't).

author credibility is very much relevant to the topic, since people are using original research to verify their claims. how can samoht be shit talking about trivializing raid content if he has never seen the raid scene on p99?
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