![]() |
|
#1
|
||||
|
![]() Quote:
QM was changed because of an actual dev interview. Sro is less clear, but seriously if you can find enough evidence that matches up, post it in the bug forum!
__________________
Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | |||
#2
|
||||
|
![]() Quote:
| |||
#3
|
|||
|
![]() I know, it's a huge problem honestly
| ||
#4
|
|||
|
![]() New Quillmane setup is cheeks. You can spend over 12 hours killing spawns solo as only person in zone and never spawn it. I had this experience on red. New system heavily advantages only tracking classes. I never had this issue with blue or green.
I respect the devs and mods but at the same time they got this new system wrong it only advantages people built to track/ pay someone to do so and makes getting a cloak near impossible for others. That or you are forced to rely on friends without compensating them for their time / create a tracker yourself for a singular item. | ||
#5
|
||||
|
![]() Quote:
Quillmane hard to get: confirmed working. | |||
#6
|
||||
|
![]() Quote:
| |||
#7
|
||||
|
![]() Quote:
Was either one perfectly classic? No, but when you recreate a 20+ year-old game things often aren't.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
#8
|
||||
|
![]() Quote:
Everquest isn't a single player game, and the technology and engineering that the original game was based on is lost to time, so you sound like a doofus complaining about "unclassic changes!!!" and attributing some kind of malicious intent to the p99 devs. | |||
#10
|
|||
|
![]() Friends are usually happy to help without agreed compensation as they enjoy your company and it makes them feel needed, boosting their self esteem.
I don’t see a problem with an encounter requiring track. Many others require lock picking, defensive, cheal, ports, etc. | ||
![]() |
|
|