
07-09-2014, 10:43 AM
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Banned
Join Date: Mar 2013
Posts: 6,145
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still like 4000 words, wtf is this tho??
Quote:
Originally Posted by Kergan
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Yeah lets wipe 2+ years of work on peoples characters because you're new to the server and don't like getting stomped on. That will be great for the long term health of the project, since all the other servers that have done wipes have lasted such a long time.
And how does variance alleviate the top-end situation of the server? I see people throw things out like that, or it'll increase population, somehow break Nihilum into pieces and stuff. It's ridiculous. All variance does is require bigger zergs to make sure you can batphone in enough people at any point of the day. I don't know why pro-variance people have this expectation that the top PVE guild will just roll over and stop doing what it takes to get almost every raid target. That isn't how EQ works, and it isn't how it has ever worked.
But mostly I just feel bad that some people are buying in to Lite's propaganda about it being for server health. Variance ups the time investment to be successful in this game 1000%, so the largest negative impact of its implementation falls squarely on the people they are proposing to help. It's just a veiled "F with Nihilum" strategy attempting to utilize the staff to systematically damage Nihilum where they could not through legitimate contention.
This cycle repeats itself over and over like clockwork. Azrael rises up in numbers, maybe wins a few battles/raid targets, Nihilium responds by overwhelming them and half quit. The next step is petition/forumquest where we see level 56 naked port bots repeatedly porting into raids trying to bait PNP violations and other nonsense. They literally do nothing but try to get Nihilum players banned, while simultaneously shitting up the forums with requests of the staff to change the game to fit their playstyle. Stick around long enough and you'll see it happen again and again and again.
To anyone fighting for variance I'll just ask a simple question - if we had 2-3 simulated repops a month (which has been proven to land raid targets outside of Nihilum) what exactly is your problem with that system? Does that accomplish exactly what you're after, PVE raid targets going to the non uberguild? Amazingly Nihilum has been very supportive of this idea and most of us congratulate the newer guilds when they are able to mobilize and get targets after a repop.
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