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#1
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![]() I'm stating that if one person is camping Duke and Hiero, that person can't claim the entire crypt but still retains the right to at least claim one mob, and can competitively work towards maintaining both spawns. That's essentially what this entire discussion is stemming from.
It's unreasonable to allow a person to claim the entire place whilst sitting in the Duke room, and it's unreasonable to allow a group to roll in and force that same person out of every spawn in the area.
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[60 ORACLE] SPITULSKI <The A-Team>
Batmanning today for a better tomorrow. | ||
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#2
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![]() People won't follow the rules you put in place and a GM will need to handle things from time to time.
Hence why I posted what I posted :P. A claimed spawn should be pretty obvious as should someone who is taking too long to pull it after it pops. | ||
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#3
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![]() I'm not a fan of complications, but let's be honest here - the only reason this is an issue is because people farm cloaks and bracers solo/duo, and that clashes with groups wanting to come down and clear everything.
My suggestion accounts for the lonely people that spend their time sitting in one room and makes it so the rest of the mobs don't go to waste if a group shows up.
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[60 ORACLE] SPITULSKI <The A-Team>
Batmanning today for a better tomorrow. | ||
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#4
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![]() I think the gms on this server are really really good, but that being said, they are wayyyy too unnecessarily active. Should just forgo a lot of the rules and let the players deal with it, that's part of what makes EQ fun after all. These rules are just too much, and its hard to even keep up with whats what. Its also just so non classic that anytime I've been involved in some kind of "ruling" it really ruins my eq experience.
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#5
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![]() Thank you all for the input! Locking thread.
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