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  #1  
Old 06-01-2011, 11:05 AM
Nedala Nedala is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
This idea that no variance will lead to poopsocking is just as flat-out idiotic. With FTE rules there is no poopsocking. Don't like FTE because it'll cause too much drama and GM involvement? Make it /random. Whoever gets there 20mins beforehand with 20+ gets to /random and you go in that order. Hell, make it FFA and train your asses off, i don't care. What i do care about is that the single thing that's furthest from the actual classic experience here is this decrepit crutch that was put up to stop shitty behavior from guilds that ultimately didn't work or help, and now people are looking for any reason we can muster up to keep it.
Ok you dont want to understand it right? Can we PLEASE make it FTE without variance just for one week so skope finally understands its the biggest bullshit ever? Why doesnt it get into your head? If you had it FTE it would end every single time with multiple guilds sitting on a mobs spawn before he spawns and zerging him down in a few seconds and then get a GM to decide who gets loot! God damnit we had that at noble dojorn why in hell of earth cant you see how this sucks?? Ok you could prevent that with your /random idea, but guess what /random for raidtargets is not classic! And you couldnt force guilds to do that anyway, so you would have to setup a rule again like first 20 in zone which would lead to poopsock again.

No matter what: remove variance = kill the raiding scene.



Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
The concept of "racing" was invented here. On live the only racing that was done was when a server came back up or when there were 2 targets that spawned at ~the same time (which was incredibly frequent because of how common it was for live servers to go down and back up again, but because of variance you very very very rarely have that here). This notion of "racing", aka answering a batphone and spending 4 pointless days waiting for something to spawn, is strictly a p99 thing. You can do without it -- that's called classic.

The concept of racing was NOT invented here. Like youself stated, it happend on each server down and that was a lot. And by very very very very very very very very very very very rarely, you mean like once each 1-2 weeks, right? Because thats about how often we have full server repops on p99. Doesnt sound very rare to me. Oh and there was batphoning on live too, guess you never were in a raiding guild.

Seriously, what we have now is as classic as it can get. Because what would happen on this server without a variance, is certainly more unclassic than what we have now.
  #2  
Old 06-01-2011, 10:34 AM
dragolyche dragolyche is offline
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Quote:
Originally Posted by Hobby [You must be logged in to view images. Log in or Register.]
If you want a mob, then put in the effort to get it.

As far as changing how raid targets spawn, I am not the one who makes the decision...but I doubt it is going to change simply because theres no reason to change it. Raid targets are meant to be highly competitive, and thats exactly how it is.
Sure, maybe you say that because you are a member of the Big guild.

Maybe yu don t know, dear guide, they are not only Harcore players in this server ?

Well if Guides don t want to find a good answer for every players (hardcores and casuals, big guilds and average guilds) its not necessary to debat about that.

Peace.
  #3  
Old 06-01-2011, 03:02 AM
Salty Salty is offline
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You stay in the zone until a dragon spawns.

You know when the dragon dies.

You set the timer.


The day before next spawn you sit there with 40 of your pals.


You collect loot.
  #4  
Old 06-01-2011, 03:47 AM
nambar nambar is offline
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The problem with the server isn't variance, it's the lack of raiding know-how for everyone but TR.

Get your acts together. This game is 14 years old how do you still not know how to play it? Make your members get resist gear, make everyone get an Overthere hammer for quicker ports organizing, etc. God these things are basic. I swear most of you just show up at a raid mob and think you're set for loot and act surprise when you wipe and TR strolls in and kills it.

Stop letting just any clown into your guild. Make sure they have proper gear and knowledge, screen them for godsakes. Don't be like TMO and run around with 400 members but can only kill Inny on patch days.

You'd feel a lot more competition and see more races if it weren't just Ascension attempting (and losing) to beat TR.
  #5  
Old 06-01-2011, 08:51 AM
Skope Skope is offline
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Yes it did, but between targets, server ups and knowing when things would spawn. THAT was live racing. 4 days of waiting and 15 minutes of racing isn't the way live worked, and that's what i'm getting at. Trains/KSing depends on the server rules and raid rules, and can comfortably say that there's far more drama here than there was on live.
  #6  
Old 06-01-2011, 09:06 AM
Dravingar Dravingar is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
and can comfortably say that there's far more drama here than there was on live.
Look at our FnR, we have a ton of drama!
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  #7  
Old 06-01-2011, 10:36 AM
Dr4z3r Dr4z3r is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
can comfortably say that there's far more drama here than there was on live.
Hah, good one!
  #8  
Old 06-01-2011, 09:46 AM
Skope Skope is offline
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It's just... silly.

The GMs are encouraging a certain way of raiding that's completely unnecessary. If they want us out of their hair there are a dozen different ways of doing it that won't rape the classic feel of raiding and would actually be more efficient at decreasing the amount of petitions.
  #9  
Old 06-01-2011, 10:02 AM
Skope Skope is offline
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About VP and velious: (this is something i'm stealing from a guildie who's on the fence about the issue that i didn't think about)

What about guardian bosses/mini bosses? Certain zones/encounters were meant to be cleared from start to finish in a chronological order. The velious raiding zones are a prime example. How would that work? All the bosses should spawn in order, otherwise you're defeating the purpose of the zone. You can't have vulak spawning before the others unless you plan to change the way the zone was meant to work. But with variance, right now that's exactly what would happen.

We can't keep this up forever. It needs to go sooner or later; why not now?

These are all legitimate concerns and points, i'd like to think. Not that a GM has to answer, but it would certainly be nice if they chimed in on this.
Last edited by Skope; 06-01-2011 at 10:11 AM..
  #10  
Old 06-01-2011, 10:43 AM
dragolyche dragolyche is offline
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Actually is impossible to get any big target. One or Maybe two guilds kill/farm these spots and give no chance to other guilds.

its not a competition, its a monopoly.
Last edited by dragolyche; 06-01-2011 at 10:45 AM..
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