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Old 07-19-2010, 06:41 PM
mmiles8 mmiles8 is offline
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Those dwarf skeletons attacked my druid on live when I got ring of butcher,
The allakhazam comment that I posted is from 2000. The quote that nilbog posted are from 2003. I levelled my cleric on them in 2001. We are talking about 8 very specific static spawn "Dwarf Skeletons", not the roaming decaying dwarf skeletons, those are hostile. At no point in that span of time were the static spawns hostile. They were not added with the newbie armor quests, they were there from the start.

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The skeletons in question are around the BB druid rings I presume? The "dwarf skeletons".
Yep, and the 3 or 4 at the big yellow tower to the east.

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I assume they should still be killed by the guards in the zone, if they were trained that far?
They're pretty far from the guards, I never made it there to find out.

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*and* also con indifferent as noted on this page.
Evidence > memory. They may very well have been indifferent.
Last edited by mmiles8; 07-19-2010 at 06:52 PM..
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Old 07-19-2010, 07:09 PM
Itchybottom Itchybottom is offline
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Originally Posted by mmiles8 [You must be logged in to view images. Log in or Register.]
The allakhazam comment that I posted is from 2000. The quote that nilbog posted are from 2003. I levelled my cleric on them in 2001. We are talking about 8 very specific static spawn "Dwarf Skeletons", not the roaming decaying dwarf skeletons, those are hostile. At no point in that span of time were the static spawns hostile. They were not added with the newbie armor quests, they were there from the start.
Was my post that confusing? I am referring to the druid ring skeletons, and the tower (at port in point, you head left from there.) I was only referencing the decaying skeletons because it too was in the thread. They were DEFINITELY KOS when I was a low level druid in '99. No idea when it changed, they just stopped attacking me at one point.
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