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  #1  
Old 06-16-2013, 07:22 PM
Buellen Buellen is offline
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Default found info on trumpy tonics

Heya karana


found the information i was remembering about trumpy tonic quest .

http://everquest.allakhazam.com/db/quest.html?quest=130


near bottom of the comments you have "Spar" posting :

"The quest to MAKE tonics at Tumpy in Kaladim did and still does give approx 1000 exp per tonic. The quest to GIVE tonics to Groflah used to give 3750 exp, but now gives 5 (yes, FIVE)."

The quest prior to it being nerfed to oblivion you could take 3 to 4 backpacks of tonic and level 1 into the 20's easy. each turn in was diffinitly more than 11 percent of level 1 toon.


Hope this clears things up.

I personaly remember the fighting to position my alts when their was 20 to 30 people trying to turn in tonic to groflah. man that was fun .
Last edited by Buellen; 06-16-2013 at 07:25 PM..
  #2  
Old 06-17-2013, 03:35 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Vega [You must be logged in to view images. Log in or Register.]
In classic, the Hero Bracers quest was notorious for being an xp farm, even up in the 40s. Druids would just bind in Qeynos and kill the Mino Hero and turn in continuously. It was so much that they first nerfed the shackles so they were no-drop (are they droppable here? Perhaps that's another bug report) and then eventually nerfed the Hero's spawn rate. Here are just a few posts I could dig up about it. Some discrepancy in terms of how much xp you get around 32, but both show there's no 11% cap.

http://everquest.allakhazam.com/db/q...10642487636143
http://everquest.allakhazam.com/db/i...04190120597692
So, 4 blues is the awesome exp they said they got.

5 orange per level. 5 blue per orange. = 25 blue per level.
So, you could say each blue = 4%
Max they said they got was 4 blue per turn in (16%). If they are correct, this is decent evidence, but definitely not overwhelming.


Quote:
Originally Posted by Buellen [You must be logged in to view images. Log in or Register.]
The quest prior to it being nerfed to oblivion you could take 3 to 4 backpacks of tonic and level 1 into the 20's easy. each turn in was diffinitly more than 11 percent of level 1 toon.
By itself, this quote doesn't prove.. that they give more than 11%.

If 3 or 4 backpacks full of tonic.. assuming a backpack is a basic 8 slot and you had stacks in each slot of each backpack:

20(tonics)x8(slots)x3(backpacks) = 480 tonics.
11% per turn in = 9.09 tonics per level.
For level 20, you'd need ~180 turn ins. And possibly more (up to 480ish) if the exp degraded as you leveled, providing less than the 11% for subsequent turn ins.

I wrote this without doing any research of the original tumpy tonic quest, so feel free to research more.
Last edited by nilbog; 06-17-2013 at 03:43 PM..
  #3  
Old 06-17-2013, 05:46 PM
Buellen Buellen is offline
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Heya nilbog

Granted xp may have degraded as you leveled up.


I tried searching for more concrete evidence beside my own memories but to no avail. I do remember making runs on my main <druid> to make all those trumpy tonics in my memories i remember being amazed how fast my alt toon would go from 1 up to 20 ish but again that is just my memories.

The value given by poster i quoted is only value i have ever seen about the amount xp given by the orig quest. I will continue to search though.

EDIT:

I have no idea how to setup a server for this game nor how to modify quest. is it possible to test this quest in its original form ??


is it possible to revert this quest to its original form and run tests to see exactly how much xp was gain by turn in?


if this is possible would not this prove disprove that quest had a cap at 11 percent. i focus on this quest because of the vast amount of experience i remember it giving.
Last edited by Buellen; 06-17-2013 at 06:51 PM..
  #4  
Old 06-18-2013, 11:44 AM
nilbog nilbog is offline
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Quote:
Originally Posted by Buellen [You must be logged in to view images. Log in or Register.]
I have no idea how to setup a server for this game nor how to modify quest. is it possible to test this quest in its original form ??
Unfortunately almost everything is unavailable to test in its original form. The oldest server in existence is the eqmac server which is planes of power era. All quests, content, and mechanics must be written and tweaked. We do not have their source code, or scripts, etc.
  #5  
Old 06-19-2013, 12:00 PM
Vega Vega is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
So, 4 blues is the awesome exp they said they got.

5 orange per level. 5 blue per orange. = 25 blue per level.
So, you could say each blue = 4%
Max they said they got was 4 blue per turn in (16%). If they are correct, this is decent evidence, but definitely not overwhelming.
I'm getting the impression you didn't click on the first link. The separate quote where the guy claimed to get a full level at around 26 from the quest turn in, but it slowed around 33 or so. All in all, you're right though, it's not overwhelming evidence. Perhaps I'll use my limited skills at this to try to find more.

What evidence are we basing needing an quest experience cap on anyway? It's possible I'm missing something from the first page, but all I could find was this:

Quote:
Hmmmm can't find it but thought I saw quest exp could get to 20% cap.
If that's the only thing, I would say that evidence is significantly underwhelming.
  #6  
Old 06-19-2013, 07:18 PM
Buellen Buellen is offline
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SWeet


thanks vega that is one quest I can actually test . Ill see if I can go kill the lower level guard a few times and have a alt toon parked close by to loot bracer then run to tower and turn see what expierence I gain.


---------------------------------------

was going to test eqmac with gnoll fangs because if their is a cap on quest XP eqmac should have it since it at later stage i.e. POP.
  #7  
Old 06-19-2013, 09:20 PM
Buellen Buellen is offline
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Default corrupt guard bracer quest.

Ok so finished testing this quest


level 7 druid turned in 4 bracers total died twice to maintain level 7. each an every time 12 precent 3 blue bar of experience.



on a side note my war 38 turned in 3 bracers and only got a measly 1 percent experience per turn in. i maybe wrong but i could have sworn this quest gave decent experience for turning in bracers up to level 40. i dont remember my druid on live receiving only 1 percent per bracer. < druid was about my war level when he hunting these guards>.
  #8  
Old 06-20-2013, 12:09 AM
Buellen Buellen is offline
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Default Eq mac test corrupt guard bracers

So got curious

went over to my eqmac accounts

got a level 7 druid same race stats ect as one that was used for test in p1999.


turned in 4 bracers 19.5 percent per bracer. 4 .5 blues of xp per bracer.

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  #9  
Old 06-21-2013, 01:19 PM
nilbog nilbog is offline
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This is great information to have.

It's not.. that we're trying to nerf exp. We're trying to close any loopholes possibly caused by not having accurate quest information.

For p99, quest exp is arbitrarily assigned. There's simply no way to obtain this information unless someone states: I'm a level 7 wood elf druid of karana. Turning in this item yielded X amount of exp. Then, we can simulate this experience by making ourselves level 7 and whatever class. A lot of the popular quests had information taken from allakhazam comments etc, but I'm certainly willing to adjust exp from reports.

Back to the question at hand:

Quote:
got a level 7 druid same race stats ect as one that was used for test in p1999.


turned in 4 bracers 19.5 percent per bracer. 4 .5 blues of xp per bracer.
EQmac has a flat 20% experience increase across the board. Right?

Quote:
Additionally, Al'Kabor has a server wide experience bonus that is based on the number of players grouped. This bonus is 20% for a solo player and reaches 80% for groups of 5 or 6. (This could alternately be viewed as an additional 20% across the board experience bonus, as grouping bonuses exist on PC servers.)
http://www.eqmac.com/forums/viewtopic.php?t=7446
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