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Old 06-13-2013, 07:14 PM
Faerie Faerie is offline
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Join Date: May 2013
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I think people would have taken you more seriously if you had simply stated what you felt was wrong and why (with some evidence) instead of whining about your class needing upgraded. When you make wild claims like the bard class here being "literally crippled", you call attention to your own inadequacies, which outshine any factual merit your post may contain.

Maybe we should have responded to your post more constructively, but in our defense you made it really easy not to. That said:

Selo's broke root and snare on live, but I feel it shouldn't here for balance reasons. Bards are a hugely powerful pvp class already, and certainly don't need this change.

Highsun should be made much, much easier to resist. I don't remember if the time restrictions applied in pvp or not, but they certainly did for pve.

I don't understand what you're trying to say about the 33% dot reduction, and the evidence you posted seems to be in favor of keeping it. Or do all dots affect PCs for full damage regardless of their movement, with just bard dots being affected? Or is this a custom change that Null put in, limiting dots in pvp for balance reasons in an unclassic way?

I don't remember if the 39 charm lasted a up to full minute back then, but there were certainly times when it wouldn't last a full tick.

Do you have more evidence to back these things up?
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