Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-12-2013, 01:28 PM
baramur baramur is offline
Sarnak


Join Date: May 2012
Posts: 257
Default

If you are going to nerf rogues, then you had better to away the fact that you can stack ivu and invis, and you COULD NOT do this on live. The only way you could have both was after luclin with the aa group invis/ivu. Basically if you dont fix this all your doing is making rogue the same as any other person that stacks invis.
  #2  
Old 06-12-2013, 02:47 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,465
Default

Quote:
Originally Posted by baramur [You must be logged in to view images. Log in or Register.]
If you are going to nerf rogues, then you had better to away the fact that you can stack ivu and invis, and you COULD NOT do this on live. The only way you could have both was after luclin with the aa group invis/ivu. Basically if you dont fix this all your doing is making rogue the same as any other person that stacks invis.
Now I do certainly remember being able to stick both if you used the AA (at least for as long as I played during that time). That was the difference between the two.

Quote:
Originally Posted by Ambrotos [You must be logged in to view images. Log in or Register.]
Its the problem with agro assist is how people are solo pulling while invs.
Even more so sir. On live if I got rezzed next to a freshly pulled mob in plane of fear, it would insta-gib my wizard.

This is also an issue with how Sirran works..

When he gets "pissed" he should turn to "scowls" to all. This consequently performed the same "should I add you? you're in my aggro raidus!" check that is missing. Regardless if he's engaged by someone else. If something that scowls runs past you, it should add you. If something that scowls runs past something you've rooted somewhere, it should try to pick up that hate list as well.
Last edited by Nirgon; 06-12-2013 at 02:53 PM..
  #3  
Old 06-12-2013, 06:30 PM
Kiwaukee Kiwaukee is offline
Aviak


Join Date: Apr 2010
Posts: 51
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
If something that scowls runs past you, it should add you. If something that scowls runs past something you've rooted somewhere, it should try to pick up that hate list as well.
While this may be true in Sky, where agro is bonkers, it's not so in other zones.

RTA mobs that have hate on someone else and run past you should only put you on their hate list if you are actively engaged with a mob they are social with, and only when that mob is also within their radius (they "see" you attacking it). If you are sitting on a wall afk and someone trains past you, you should only get agro if the mobs path back through you without a hate list after the training player dies, FDs, or zones.

Likewise, if you have a mob rooted and another mob moves into its radius, that mob should only put you on its hate list if it is social with the mob you have rooted or if it is RTA and you are also within its aggro radius (normal aggro).

I reported a similar issue a few days ago regarding Cazel assisting a rooted zombie in Oasis while I was several hundred units away, on the other side of the beach. That shouldn't happen, because Cazel shouldn't be social with zombies.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:28 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.