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Old 06-06-2013, 11:48 AM
t0lkien t0lkien is offline
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I've done a bit of reading and listening about EverQuest Next and... it's going to be another cup of fail I think. The very big problem is that the people making these games no longer understand what made them great in the first place. They are designing them by committee via marketing, and it's a complete cluster of second guessing and ego driven mediocrity in the end. I say this as someone in the industry who has watched it all happen up close many times - so many times I just bail at the first smell of it now. People disdained Brad McQuaid for his at times infuriating and arrogant "vision", but he had one. And it shows.

EQ got it right in all the big ways (as did UO I hear, though I never played it). WoW, while starting off great, has destroyed the entire genre for a while. WoW did some very good things, but it's just visually, narratively, mechanically, and thematically a vile and vomitous mass now. I hesitate to say it's a game for people with no taste, a bloated sense of entitlement, and no experience of much else besides cheeseburgers, straight to DVD action movies, and miles and miles of inch deep, because that's probably not true. It just feels like it's true.

What they need to do is remake the original EQ with modern tech and some UI/functionality improvements, some mechanical improvements, and maybe some new extensions on old areas, but keep the feel the same. That is a game a large niche of dedicated players would upgrade their systems just to play. SoE have already talked themselves out of that idea with EQ Next, as was inevitable because they really don't understand it, and never did IMO. I believe it's individuals who make these things great, and EQ was lost as soon as Verant sold to Sony, and then Brad inevitably quit later on.
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  #2  
Old 06-06-2013, 11:51 AM
TarukShmaruk TarukShmaruk is offline
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Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
I've done a bit of reading and listening about EverQuest Next and... it's going to be another cup of fail I think. The very big problem is that the people making these games no longer understand what made them great in the first place. They are designing them by committee via marketing, and it's a complete cluster of second guessing and ego driven mediocrity in the end.

I say this as someone in the industry who has watched it all happen many times. EQ got it right in all the big wasy (as did UO I hear, though I never played it). WoW, while starting off great, has just destroyed the entire genre for a while. WoW did some very good things, but it's just visually, narratively, mechanically, and thematically a vile and vomitous mass now. I hesitate to say it's a game for people with no taste or experience of much else, but that's probably not true. It just feels like it's true.
WoW is still AAA in a lot of ways - especially production values. It's just that the 'hold your hand theme park' has grown quite stale.

It's funny how things people want - including myself - ultimately end up sucking the life out of the game. Flying mounts mean everyone is just soaring through the sky. Raid Finder means I log in, do some ridiculously easy pug raid bosses, get bored and quit.

But, as to the rest of your post, I think SOE has proven it can still succeed with PS2.

You're right that EQ3 could just end up being a massive fail, and Smed/Brad egos play a huge factor. Yes, they learned a big lesson when they got their asses kicked by WoW, but that doesn't mean they won't find some other dumb game mechanic to staunchly say "you're in our world now" about
  #3  
Old 06-06-2013, 11:56 AM
RevengeofGio RevengeofGio is offline
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Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
I've done a bit of reading and listening about EverQuest Next and... it's going to be another cup of fail I think. The very big problem is that the people making these games no longer understand what made them great in the first place. They are designing them by committee via marketing, and it's a complete cluster of second guessing and ego driven mediocrity in the end. I say this as someone in the industry who has watched it all happen up close many times - so many times I just bail at the first smell of it now. People disdained Brad McQuaid for his at times infuriating and arrogant "vision", but he had one. And it shows.

EQ got it right in all the big ways (as did UO I hear, though I never played it). WoW, while starting off great, has just destroyed the entire genre for a while. WoW did some very good things, but it's just visually, narratively, mechanically, and thematically a vile and vomitous mass now. I hesitate to say it's a game for people with no taste or experience of much else besides cheeseburgers and straight to DVD action movies, but that's probably not true. It just feels like it's true.
WoW pre BC was an amazingly fun experience. I hope in my heart of hearts that EQ Next does a great job.
  #4  
Old 06-06-2013, 12:07 PM
t0lkien t0lkien is offline
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Originally Posted by RevengeofGio [You must be logged in to view images. Log in or Register.]
WoW pre BC was an amazingly fun experience. I hope in my heart of hearts that EQ Next does a great job.
I agree for the most part. Beta and Vanilla were fantastic, and made a great contrast for me to the then dying and dreary mess of what EverQuest had become in Luclin and beyond.
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  #5  
Old 06-06-2013, 04:57 PM
Thulack Thulack is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
I've done a bit of reading and listening about EverQuest Next and... it's going to be another cup of fail I think. The very big problem is that the people making these games no longer understand what made them great in the first place. They are designing them by committee via marketing, and it's a complete cluster of second guessing and ego driven mediocrity in the end. I say this as someone in the industry who has watched it all happen up close many times - so many times I just bail at the first smell of it now. People disdained Brad McQuaid for his at times infuriating and arrogant "vision", but he had one. And it shows.

EQ got it right in all the big ways (as did UO I hear, though I never played it). WoW, while starting off great, has destroyed the entire genre for a while. WoW did some very good things, but it's just visually, narratively, mechanically, and thematically a vile and vomitous mass now. I hesitate to say it's a game for people with no taste, a bloated sense of entitlement, and no experience of much else besides cheeseburgers, straight to DVD action movies, and miles and miles of inch deep, because that's probably not true. It just feels like it's true.

What they need to do is remake the original EQ with modern tech and some UI/functionality improvements, some mechanical improvements, and maybe some new extensions on old areas, but keep the feel the same. That is a game a large niche of dedicated players would upgrade their systems just to play. SoE have already talked themselves out of that idea with EQ Next, as was inevitable because they really don't understand it, and never did IMO. I believe it's individuals who make these things great, and EQ was lost as soon as Verant sold to Sony, and then Brad inevitably quit later on.
What made EQ great was that for many of us it was our first MMORPG or atleast 2nd or behind UO. It was the thrill of something new and challenging. No one will ever make a game again that was a challenging as EQ was in 1999 because it was a whole new world and no one really had any idea what to expect. Eq players brains are wired differently then most MMORPG players because we like(d) the challenge and sense of new that EQ brought. No other game has been able to reproduce that for me and many others and none will because its not capable of being done.
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  #6  
Old 06-06-2013, 05:05 PM
Droog007 Droog007 is offline
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Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
What made EQ great was that it rode you hard and put you up wet.
Today's gamers prefer to be trotted around the corral for a few minutes at a time, and indulged on apples and oats.
Last edited by Droog007; 06-06-2013 at 05:10 PM..
  #7  
Old 06-07-2013, 05:48 PM
Arclanz Arclanz is offline
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Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
...They are designing them by committee via marketing, and it's a complete cluster of second guessing and ego driven mediocrity in the end.

...People disdained Brad McQuaid for his at times infuriating and arrogant "vision", but he had one. And it shows.

...I believe it's individuals who make these things great...
Great post. Highlighting parts I especially agreed with. Whenever a committe tries to please the masses, everything gets washed over and watered down = sucks for everyone rather than being epic for some.
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