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Old 06-06-2013, 10:48 AM
Jenova Jenova is offline
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Join Date: Jun 2013
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One thing i think that has kept classic eq going for all these years is the sense of exploration and danger you experience. There is no hand holding and it is up to you to venture forth into the various zones. Most games have lost that feeling of tension you get when exploring a new area wondering what kind of nasty things are out there. I dare you to go to kithicor forest at night as a human and not feel afraid lol.

One of the most unique and satisfying aspects of eq is the itemization. Most classes are heavily gear dependent and so each piece of new gear is rewarding. Plus there are so many zones with so many unique monsters, rare spawns, that it is very possible to have pieces of gear that not many other people have. It is all up to you to decide which zones you want to explore and what pieces of gear you wish to go after. It is refreshing to have a game were there are so many different types of player with different styles and each who have progressed differently and who have acquired different pieces of gear. Each character is a unique journey.

As it was said earlier, eq is an old game so of course the graphics are dated, animation and movement is a bit slow and clunky and it can take some time to travel to new areas and explore. That being said, sometimes it can be fun just to wander around in the game and check out the various environments. Me personally, I grew up playing nintendo and mud's so for me graphics do not matter as much as gameplay. If you can get past eq's dated look and systems though, the game still has its charm and can be an exciting and immersive experience that still can stand toe to toe with some of the heavy hitting mmo's of today. Yes, the game can be hell too, dying in a zone far from your bind point, making a mistake and losing a few hours of progression. I think overall, one of the greatest strengths of the game and what keeps people coming back is the sense of community. Meeting new people, making friends and grouping together, helping someone out who is in danger. These are things that are simple yet are what really is the heart of an mmo and in my opinion something that most modern mmo's have lost. It seems now that everyone just wants instance queues and auto party and grouping so you really do not have to communicate with anyone at all if you dont want. Eq on the other hand is all about communication. I also love the fact that in everquest, two or three people teamed up can actually accomplish alot including killing unique monsters that are way tougher and exploring deep dungeons meant for raids. There are so many options and fun encounters and exciting discoveries await if you give eq a chance to let it work its magic.
If you ever need help in game or have any questions, please feel free to send me a tell. Jenova, lv 49 cleric and if you need rezes or buffs, if i am in the area they are on the house. Welcome to a wonderful game, i think you will be surprised in how fun such an old game can be. Good luck and happy hunting!
 


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