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Old 05-31-2013, 08:59 AM
webrunner5 webrunner5 is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
I'm laughing at you for thinking the Devs enjoy Variance. Nilbog loves classic. Nilbog routinely criticizes the large raid guilds for their tactics:
Then if he is so much against it like you seem to think, he can surely change it can't he. This is HIS server. Not TMO's. Has he done shit? NO. Has Sirken stopped it, NO. Just recommended getting the next 4 or 5 guilds together and becoming the new sorry ass top guild that will do the same shit. So like it the way it is or quit and go play on another server. Or better yet just quit raiding on here. Your blood pressure will drop to safe levels. You will thank me for that advise some day.
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  #2  
Old 05-31-2013, 10:56 AM
falkun falkun is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Then if he is so much against it like you seem to think, he can surely change it can't he. This is HIS server. Not TMO's. Has he done shit? NO. Has Sirken stopped it, NO. Just recommended getting the next 4 or 5 guilds together and becoming the new sorry ass top guild that will do the same shit. So like it the way it is or quit and go play on another server. Or better yet just quit raiding on here. Your blood pressure will drop to safe levels. You will thank me for that advise some day.
From my understanding, Nilbog does not like variance, but believes in its necessity on Project1999. I don't like paying taxes, but I see the necessity in them to provide road maintenance and the like. This server's raid scene is retarded, and its our own fault for that. You advocate individuals should leave the server or succumb to the extremely prominent minority, I say that minority is crazy and should have a reality check.

But that is not how this server is governed: toss out morality and focus on the concrete black and white letter of the law instead of the intent of the law. There is very little I can do to change this philosophy.
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Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
no removing it will clearly make the server prosper and every guild will get top targets and be happy! Sorry for the sarcasm.
I do not say that variance will fix the raid scene. I propose it'll be classic mechanics and the utter crap that will ensue due to pure FTE-on-spawn fights will force the players that created the crappy raid scene to deal with themselves to fix the raid scene themselves instead of implementing more rules/server mechanics to deal with each other for us. We are the problem, the solution should come from us.
  #3  
Old 05-31-2013, 11:46 AM
maverixdamighty maverixdamighty is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
From my understanding, Nilbog does not like variance, but believes in its necessity on Project1999. I don't like paying taxes, but I see the necessity in them to provide road maintenance and the like. This server's raid scene is retarded, and its our own fault for that. You advocate individuals should leave the server or succumb to the extremely prominent minority, I say that minority is crazy and should have a reality check.

But that is not how this server is governed: toss out morality and focus on the concrete black and white letter of the law instead of the intent of the law. There is very little I can do to change this philosophy.

I do not say that variance will fix the raid scene. I propose it'll be classic mechanics and the utter crap that will ensue due to pure FTE-on-spawn fights will force the players that created the crappy raid scene to deal with themselves to fix the raid scene themselves instead of implementing more rules/server mechanics to deal with each other for us. We are the problem, the solution should come from us.
people thought the same thing would happen with variance. tmo will still get the majority of the mobs and the casual guilds will get tired of losing FTE battles and give up again. How many guilds show up to dojo and he has no variance? exactly!
  #4  
Old 05-31-2013, 12:04 PM
falkun falkun is offline
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Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
people thought the same thing would happen with variance. tmo will still get the majority of the mobs and the casual guilds will get tired of losing FTE battles and give up again. How many guilds show up to dojo and he has no variance? exactly!
If this is how you feel it's going to pan out, you should be advocating for this as it would relieve your tracking duties which you've already stated are a detriment to you.
  #5  
Old 05-31-2013, 12:32 PM
maverixdamighty maverixdamighty is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
If this is how you feel it's going to pan out, you should be advocating for this as it would relieve your tracking duties which you've already stated are a detriment to you.
also said i don't want to participate in FTE fights for the majority of mobs as it is absolutely no fun. Already said variance + regular server repops is the best option IMO until velious is released then they could probably remove variance and hope enough content is out there to allow all guilds to get some raid targets.

I don't need to advocate for anything as changes aren't going to happen because of people whining on the forums. as people have pointed out the end game raid scene here sucked w/o variance years ago, sucks with variance, and will suck even more if variance is removed again 2 years later.
  #6  
Old 05-31-2013, 01:07 PM
Splorf22 Splorf22 is offline
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Mav what would be your opinion on some anti-camp code. Like when a raid mob spawns everyone near it is teleported to the zone in, and while its up you can't log in within X units or you will log in at the zone in instead.
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  #7  
Old 05-31-2013, 03:36 PM
maverixdamighty maverixdamighty is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Mav what would be your opinion on some anti-camp code. Like when a raid mob spawns everyone near it is teleported to the zone in, and while its up you can't log in within X units or you will log in at the zone in instead.
think it would be extremely un-classic, but if you are looking to get more towards live races/mobilization it could work. on live i never remember camping out at raid targets like here, but we did have mage coth accounts at encounters to speed things up, which isn't that far off from camping there. i think that would be hard to code though, and not sure how fair it would be if guild A is coth'ing down there legitimately and Guild B has someone log in then everyone gets ported back to zone in...

again the only fix for this server IMO is more content being released sadly, and then eventually the same thing will happen in velious when the content is mastered but to a lesser extent since there is so much more content available at that point.
  #8  
Old 05-31-2013, 01:54 PM
August August is offline
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where are the moderators. clearly rnf.
  #9  
Old 05-31-2013, 08:22 PM
Beaniron Beaniron is offline
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TC: The few times I asked about serious raiding, I was always told that to even have any business with the bigger targets, you need to be a member of TMO, FE, or BDA, as those three guilds have the entire raiding scene on lockdown 24/7 for the most part.

And, as I understand their requirements, you must be Lv60 with a full set of Resist Magic equipment to even apply for TMO.

This was a while ago though; things may have changed.
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