Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-16-2010, 12:38 AM
Humwawa Humwawa is offline
Sarnak

Humwawa's Avatar

Join Date: Apr 2010
Posts: 316
Default

A necro is phenomenally resilient. We can live through almost anything, and we can kill almost anything. In some cases, killing a mark might require more work than another class, but it can most likely be done given enough time and work. If it's undead, it's dead. That's that.

An enchanter can kill targets a necro would spend a great deal of time on (say, King in Lower Guk) with seeming ease. The problem I find with enchanters is how horribly squirrelly resists can be - a crit resist Lull and you're dead, a charm break and AE stun/root/mez resists, you're dead. It can look like the easiest thing in the world, or the hardest thing in the world. Granted, my chanter's 45, so I'm not a master of the art, but this is what I've seen thus far.

Mages have pets, summon crap, and have nukes. They like to chain summon earth elementals on things. That's the sum of my limited mage knowledge.
__________________
Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk.
http://db.goonquest.com/profiles/317
  #2  
Old 07-16-2010, 09:41 AM
astarothel astarothel is offline
Fire Giant

astarothel's Avatar

Join Date: Apr 2010
Posts: 608
Default

If you never played a lot of classic, or EQ a lot in general I probably wouldn't suggest enchanter as your first class. They take a bucket of gear to deck out for charm properly, and playing a finesse class with quirks both on live and P99 isn't a great option for many newer players.
__________________
More famous than Jesus and better dressed than Santa Claus;
wouldn't be seen dead on a cross and have never been caught up a chimney.
So I deserve your money more
  #3  
Old 07-16-2010, 10:20 AM
guineapig guineapig is offline
Planar Protector

guineapig's Avatar

Join Date: Oct 2009
Posts: 4,028
Default

Quote:
Originally Posted by Humwawa [You must be logged in to view images. Log in or Register.]
The problem I find with enchanters is how horribly squirrelly resists can be - a crit resist Lull and you're dead, a charm break and AE stun/root/mez resists, you're dead. It can look like the easiest thing in the world, or the hardest thing in the world.
Couldn't have put it better myself. Even when you are an awesome enchanter, you still depend so much on luck of the roll it's not even funny. Thankfully we can double rune (rune + berserker) ourselves which helps us compensate with resists but still.
__________________
Quote:
Originally Posted by nilbog View Post
Server chat is for civil conversation. Personal attacks/generally being confrontational will not be tolerated.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:53 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.