Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 07-15-2010, 11:43 PM
firesyde424 firesyde424 is offline
Kobold


Join Date: Mar 2010
Posts: 102
Default

Quote:
Originally Posted by Critical Error [You must be logged in to view images. Log in or Register.]
I dont get why the devs cant just turn them on. If it makes the game harder to code that is one reason, but to preserve the classic feel? Models are from what I understand client side; if someone doesnt want to see them, they dont see them.

Aside from the animations, I kind of like the luclin models, espeially Iksar.
This one has been beat to death. It's not as simple as "flipping a switch." In order to get this working the right way, the devs would need to enable the Luclin expansion. Enabling Luclin on the server would also enable a lot of other things from the expansion such as zones and AA's. Those things would then have to either be disabled or coded out.

There is a way to do it, Combine and Sleeper were examples as the Luclin models were available from the beginning. However, I'd much rather the Devs spend their limited time fixing quests, Kunark, PvP, or other server related things, rather than enabling a superficial item. Hence, the work I did researching and testing this myself.
__________________
Lidara Whispertune - Cleric, Green, <Castle>
Druzzil Ro, Combine, Fippy, Phinny, Selos, Green, Blue
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:25 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.