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  #1  
Old 12-16-2009, 11:50 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
That you worked harder than the competition means you got to farm content for weeks before they began to catch up. That's the payoff your work earned. Surely you can't realistically expect to have maintained full lockdown even after another guild (or more) got up and running? No, I know you're more reasonable than to even suggest that. So, what did you expect to happen, realistically?

Danth
Danth, I don't know if you were around at the time, but right as we became raid ready (well before anyone else), the server was experiencing ddos, server xfer, and many of the mobs and areas were buggy or broken.

When that settles down, all the sudden big zerg wants a piece as if they were equals. Look, I detail all of this in other posts. You should check it out before you stick yer nose in poop.
  #2  
Old 12-17-2009, 12:01 AM
Greldor Greldor is offline
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Seriously, all this QQing about "zerging". . .


We have an active player count of 200-300 at any given time. The encounters were tailored to 72 person raids. So, with our game experience this can be done with much less.


What constitutes "Zerging?"

Having more members show up?

Having more members?

Why do you care how many people shows up for a guild event?

Are you jealous?

Do you have different preferences in guild recruitment?

Do you need to recruit more?

Again, why do you care?

I guess I just don't understand how having a lot of guildies online and ready to help on a low population server is a bad thing, or dishonorable, or whatever you people think it is.
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  #3  
Old 12-17-2009, 12:08 AM
Danth Danth is offline
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"The encounters were tailored to 72 person raids."

That's Planes of Power. Pre-expansion raids were, depending on the zone, anywhere from ~1 groupable (Fear trash) to 24-30 people or so, to unkillable (latter half of Plane of Sky). Just a slight correction!

Hasbin: I've been here since day 2. I'm well aware that much of the content you faced was broken. I've encountered plenty of broken content myself, even outside raids. Being a sort of beta tester was always part and parcel for the EQ bleeding edge. That's not to say it's right or fair, but rather, pragmatically it should be expected.

Dartagnan: You're right, as more guilds come up, EQ's lack of high-end content will only become more or a problem. However, I do not see any system fully solving that problem to everyone's satisfaction.

Danth
  #4  
Old 12-17-2009, 12:10 AM
Blaine Brokenhammer Blaine Brokenhammer is offline
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Zerging refers to a guild that has such little skill/quality players in it that thier only answer to beating an encounter is invite more people....
  #5  
Old 12-17-2009, 12:18 AM
Greldor Greldor is offline
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Quote:
Originally Posted by Blaine Brokenhammer [You must be logged in to view images. Log in or Register.]
Zerging refers to a guild that has such little skill/quality players in it that thier only answer to beating an encounter is invite more people....
I don't understand how that can be any sort of intelligent stance concerning another guild. That basically negates the legitimacy of every family guild I have ever raided with.

That notion is absolutely ridiculous.
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Last edited by Greldor; 12-17-2009 at 12:22 AM..
  #6  
Old 12-17-2009, 01:03 AM
Blaine Brokenhammer Blaine Brokenhammer is offline
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Quote:
Originally Posted by Greldor [You must be logged in to view images. Log in or Register.]
I don't understand how that can be any sort of intelligent stance concerning another guild. That basically negates the legitimacy of every family guild I have ever raided with.

That notion is absolutely ridiculous.

Family guilds have a place in the game...sadly for them they dont play the same game as skilled players....
  #7  
Old 12-17-2009, 01:10 AM
Greldor Greldor is offline
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I still don't understand how a guild with larger numbers, who may or may not contain lesser skilled players, who also have a desire to raid the same content as a group of skilled players should be discriminated against.

Is raiding only for the most skilled and experienced players?

Do guilds need certain permission from other players to raid?

If the only way for some to win is to "zerg." Then the only way to learn an encounter, gain raid experience, and enjoy end-game content is not appropriate?

I don't think so.
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  #8  
Old 12-17-2009, 12:16 AM
Dartagnan Dartagnan is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
"The encounters were tailored to 72 person raids."

That's Planes of Power. Pre-expansion raids were, depending on the zone, anywhere from ~1 groupable (Fear trash) to 24-30 people or so, to unkillable (latter half of Plane of Sky). Just a slight correction!

Hasbin: I've been here since day 2. I'm well aware that much of the content you faced was broken. I've encountered plenty of broken content myself, even outside raids. Being a sort of beta tester was always part and parcel for the EQ bleeding edge. That's not to say it's right or fair, but rather, pragmatically it should be expected.

Dartagnan: You're right, as more guilds come up, EQ's lack of high-end content will only become more or a problem. However, I do not see any system fully solving that problem to everyone's satisfaction.

Danth
I think it depends on how you look at it. Instead of QQing to the GMs to set up a forced rotation, maybe Transcendence should look at WHY they are falling behind.

Transcendence should have been the top on the server had they been able to level up faster and bring together their people. They were by far the first up and coming guild at the beginning. Instead, IB is being punished for being better organized.

Instead of all this rotation crap, maybe they should look at the reasons WHY they are failing and then improve them. By QQing to Wenai and Aeolwind, they literally are pointing the finger and saying this guild is too good, please help us because we are not willing to improve ourselves.

The server is still young that any group of individuals who are dedicated could seriously compete with us and you know what? We would welcome it instead of this rotation garbage.
Last edited by Dartagnan; 12-17-2009 at 12:19 AM..
  #9  
Old 12-17-2009, 12:21 PM
rachel rachel is offline
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Quote:
Originally Posted by Dartagnan [You must be logged in to view images. Log in or Register.]

The server is still young that any group of individuals who are dedicated could seriously compete with us and you know what? We would welcome it instead of this rotation garbage.
So when these guilds have the force to Try a raid encounter for the first time. Your not going to show up 10mins before it spawns and kill said encounter? Yeah right , just like you Ks, Macroquest , and tried to take a dragon from another guild, Get Cazicthule on lockdown so noone gets rubi with 2 people? THE ONLY PEOPLE defending IB is IB the rest of the server see you all for what you really are. GREEDY. Your a bunch of kids. It's almost christmas and you still want everything.
  #10  
Old 12-17-2009, 12:53 PM
Wrei Wrei is offline
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Look, I was an outsider that joined IB only recently. But this let's drink the hate IB Kool aid is getting borderline ridiculous. There is NO big conspiracy of favoritism here, Trans openly admits to beating encounters that are bugged and yet have the temerity of pointing fingers at anything IB does?

IB kills bugged Mayong with no ae (when it was first implemented) = 30 pages of hate of how IB is being favored by gms.

Trans kills bugged Mayong = uhh what are you talking about? Let's get back on the topic of trashing IB

Trans warp pulling Phinny = everything ok cause it wasn't IB, oh wait if it was IB it would be another 30 page of hate. If it's so easy to do old content to break guardians then why not do it legit?

Trans killing Vox without AoE= everything ok cause it wasn't IB, wow i can only imagine what would happen if IB killed him without AoE...


Look, this game isn't rocket science. You don't need to be a brain surgeon to be good at the game. If you have enough time to play, have decent hand eye co-ordination and aren't retarded then chances are you'll become a pretty decent player. What separates the casuals from the hardcore is just "dedication". IB players aren't better then you, they are just more "dedicated" what you may consider as not worth your time, or how everything is trivial because we're playing on an emu server is relevant to them because they are COMPETITIVE players. They like the challenge and have been committed on being a top end raiding guild.

If you've never been in a top end raiding environment this is something you'll never understand. Raiding content was meant for raiders, not as an attraction feature for anyone who hits lvl 50, if you log on twice a week for 1hour then you should expect the rewards that comes with it.
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