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  #131  
Old 07-14-2010, 10:43 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by MrSquirrelbane [You must be logged in to view images. Log in or Register.]
Lower Guk = 28 min
Sol A = 24 min
Sol B = 22 min (could be wrong, was never much of a sol b person)

edit: May have sol a and b spawn times reversed! Point stands though.

So yes, level 35+ dungeons are on average a 22-28 minute timer.
Thanks, this is the information I wanted - makes sense now.
  #132  
Old 07-14-2010, 11:54 PM
Feather Feather is offline
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Anything that keeps people from killing the handsome bouncer in Oggok has my vote.
  #133  
Old 07-15-2010, 12:15 AM
tnyadno tnyadno is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
This is where you're wrong. We don't need you; you need us.
Heh Nilbog, I personally am confident that if zero people presently, or in the future participated on this server, you would resume dedicating your personal time to it for free.

I'm also confident plants don't need us for carbon dioxide, we only need them for oxygen.
  #134  
Old 07-15-2010, 01:36 AM
StormWolf StormWolf is offline
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Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
My sentiments exactly. The only explanation I can come up with, is that this server is "classic" however Rogean and co. deem it to be. /shrug
And that would be their right. Now, you can either choose to find another FREE server that pleases you more, or you can suck it up and deal.

They are spending money out of their pockets to provide you something for free. Be thankful, or move on.

I'm fairly new to this server and even I know that.
  #135  
Old 07-15-2010, 01:54 AM
StormWolf StormWolf is offline
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Quote:
Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
Actually, you egomaniac, this is where you're wrong.

What reason would you or anyone else have to code or dev the game without US? None what-so-ever. Keep living in that dream world.

I'm sure you'd really see a point to developing Kunark like you are, with 15 people playing on this server. What a joke. Maybe you should stick to letting the other devs post so you don't make them all look bad.
Why not put that to the test, then? Leave and take anyone willing to leave with you. See how that works out.
  #136  
Old 07-15-2010, 01:57 AM
nilbog nilbog is offline
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Quote:
Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
Actually, you egomaniac, this is where you're wrong.

What reason would you or anyone else have to code or dev the game without US? None what-so-ever. Keep living in that dream world.

I'm sure you'd really see a point to developing Kunark like you are, with 15 people playing on this server. What a joke. Maybe you should stick to letting the other devs post so you don't make them all look bad.
Oh, I have no problem allowing all the normal people to play here. You most certainly count as a dissident. Thanks for clarifying that for me.
  #137  
Old 07-15-2010, 03:14 AM
nicemace nicemace is offline
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Quote:
Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
Actually, you egomaniac, this is where you're wrong.

What reason would you or anyone else have to code or dev the game without US? None what-so-ever. Keep living in that dream world.

I'm sure you'd really see a point to developing Kunark like you are, with 15 people playing on this server. What a joke. Maybe you should stick to letting the other devs post so you don't make them all look bad.
they gain knowledge from doing the work... its like self teaching in a way.

same reason people make hacks and stuff for games. as nilbog said, they dont actually need us at all.

as for the guard topic. that shit had to be changed, i could make 800pp an hour and do a 40+ level in 4 hours by soloing guards with zero risk. that shit was unbalanced.
  #138  
Old 07-15-2010, 03:34 AM
Noleafclover Noleafclover is offline
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Quote:
Originally Posted by Falisaty [You must be logged in to view images. Log in or Register.]
well they are a mob that is on a 6 min timer and yes they are worth the money and exp... HG have a chance to drop up to 40p per kill and Ferrot specters yield way more exp than any guard in FP to oggok so it is a perfect analogy.... and how are guards not meant to be killed if they were not meant to be killed then they should not be targetable.

to the dev team... im not bitching im just trying to grasp the reasoning behind the nerf.... just because people are using it to level faster more power to them its not like only a select few people are able to do this its open to EVERY PERSON on this server. to the fact taht its screwing up the economy all i can say is no its not, the people who exploited duping and caused the influx of PP into the economy are the ones that screwed up the economy and are the reasons we have to farm FS in order to buy the outragus priced gear on this server
To the part to me, all I have to say is 1.2k an hour. AS A MONK. I believe someone elsewhere (maybe you in another of your many posts) quoted seafuries as a good source of income, 4k in a 7 hour night (you said 6 or 8). There's a big difference between 600p an hour and 1.2k an hour. If you farm at a high level you'll recognize how large the difference is, it's double mathematically but a whole huge leap in whether you'll move yourself to the computer for the plat that you want to save for kunark or whatever item. Also, a select few classes, well-known to be farming classes, can put up those numbers at SFs. Druids, mages, necros, enches and that's about it.

As for your reasoning-grasping, when guards are better than, or as good as, everything else in the game, and easier; even though everyone has access to them, they're unbalanced with relation to the game.

Another quote, Yendorlootmonkey: I care that this was changed ahead of schedule because it was "broken" as admitted by Verant, yet class-based XP penalties are left in even though they were "broken" as admitted by Verant, and I'm wondering why this is so.

Guards're broken on a rational level as well as "as admitted by Verant." Exp penalties, however, make sense on a rational level for hybrids, esp. in classic where Knights are used as tanks in raids (I suppose I'd agree that rangers do not deserve exp penalties, but they serve to dissuade people from playing rangers [You must be logged in to view images. Log in or Register.] ).

Also, Verant made the hybrid exp change to try to get more people to play the game, I believe, the guard change to save the economy. We're more interested in the economy, since there's no product being sold. Verant also added mercs and other things to make the game easy-mode to attract customers, we do not want these.

Just because you use the words "broken as admitted by Verant" twice, does not mean they're equal things. Your analogy is a fallacy because you're equating things that aren't actually equal.
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Last edited by Noleafclover; 07-15-2010 at 03:41 AM..
  #139  
Old 07-15-2010, 03:44 AM
Noleafclover Noleafclover is offline
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Quote:
Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
Actually, you egomaniac, this is where you're wrong.

What reason would you or anyone else have to code or dev the game without US? None what-so-ever. Keep living in that dream world.

I'm sure you'd really see a point to developing Kunark like you are, with 15 people playing on this server. What a joke. Maybe you should stick to letting the other devs post so you don't make them all look bad.
What reason would charities have to do work if poor people became rich? Biting the hand.
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  #140  
Old 07-15-2010, 03:53 AM
nicemace nicemace is offline
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whoever is saying they can make 1.2k an hour as a monk on guards is just telling fibs.

my level 46 pet in grobb kills guards way faster than a monk would with zero down time and instant pulling. can kill 9 guards in the 6 min respawn time.

in grobb every guard drops a longsword that sells for 12pp (11.8 but meh ill say 12) every time, which makes it better than oggok who drop fine steal which is 6pp per fs and some times only drops 1.

so every 6 mins thats 108pp, so 1080pp for the hour assuming you dont get any unlucky charm breaks and need to zone which do happen. so 800 - 900pp for the hour is pretty much the max you can get on guards.

monks are telling lies [You must be logged in to view images. Log in or Register.]
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