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Old 07-14-2010, 11:25 PM
firesyde424 firesyde424 is offline
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Join Date: Mar 2010
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Originally Posted by mmiles8 [You must be logged in to view images. Log in or Register.]
So far the p99 devs have taken EQ to the next level by making NPC bards and boats work, which the live devs never could manage.
Someone explain this one to me. How is it that our devs were able to fix something in their spare time over the course of a few weeks that the Sony devs couldn't fix in better than 10 years?

I don't know if it's true or not, but it eventually seemed like Sony just gave up trying because the TP NPC's became permanent and you didn't see the boats again.
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  #2  
Old 07-15-2010, 12:09 AM
Reiker Reiker is offline
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Join Date: Oct 2009
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Quote:
Originally Posted by firesyde424 [You must be logged in to view images. Log in or Register.]
Someone explain this one to me. How is it that our devs were able to fix something in their spare time over the course of a few weeks that the Sony devs couldn't fix in better than 10 years?

I don't know if it's true or not, but it eventually seemed like Sony just gave up trying because the TP NPC's became permanent and you didn't see the boats again.
Bards: My guess is that SoE didn't give a shit. Bard NPCs have worked "out of the box" on any emu server for as long as I can remember. I still don't know why P99 doesn't strip away the functionality, as that would be classic.

Boats: The P99 fix took awhile and is far less than perfect. Again, SoE didn't give a shit. The boats broke during a period where they were already tuning the game towards easier travel and less waiting around for pointless stuff. So translocators made more sense than fruitlessly wasting manpower trying to fix the boats.
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