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Old 05-24-2013, 08:10 PM
Something'Witty Something'Witty is offline
Sarnak

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Join Date: Mar 2013
Location: Hanging in a pond on Sala-ma-Sond
Posts: 493
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In my opinion, what is killing the server is everyone talking about how it is dying. It becomes a self fulfilling prophecy.

Small changes to tweak game mechanics are good; you wouldn't change the fundamentals of the server, just iron out the kinks. However, big changes like item loot might drive more people away rather then attract new players. Speaking for myself and the four other RL friends that play on the server, if item loot was implemented we would quit. In fact, if the server had item loot from the beginning, we would have never even started on the server. Hence why we played on Vallon and not Rallos back in the day.

Oh and one last thing, y'all do know that the player base with which 99red or any other EQ PvP server recruits players from is incredibly small right? I mean, do you really think that putting in item loot or any other large scale change would suddenly draw in 100+ new players? I doubt it. I bet the best way to aid the server population is to release velious. Again, just my personal opinions.


TLDR:
1) Talking about the server dying is killing the server.
2) Small changes = good
3) Changing server fundamentals = bad
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