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Old 07-14-2010, 03:28 AM
mmiles8 mmiles8 is offline
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Quote:
if you are strictly following the timeline
It's not even realistic to expect them to follow the timeline exactly. With their limited time and resources, I laugh inside every time someone expects Kunark to be made x months to the day from the moment the server went live, especially considering this post. Scroll down to Aeolwind's post. The change was put in to address a risk vs reward imbalance, leaving those in game for too long, especially one that inflates an economy to this extent, is a bad thing for everyone. If everyone and their brother hadn't spent all day, every day, farming the hell out of the easy plat right next to the vendors 24/7, they might coulda let it slide longer. The players vote on where to swing the nerf bat, with their feet.

Quote:
i would have to say that your proof counteracts the changes of this because as you can read before your bold print toward the end of the first paragraph it clearly states
If you want to argue what they could better spend their time on, consider what they could spend time on if they weren't called to justify every single change to a couple of folks who have contributed zip to the community, made no personal effort to understand what's realistic within the limitations of the project, and want to come in and play dolly dressup lawyer over every damned detail. Let alone be more willing.

Sometimes what's not in your best interest, is in your best interest.
Last edited by mmiles8; 07-14-2010 at 04:07 AM..
  #2  
Old 07-14-2010, 04:06 AM
finalgrunt finalgrunt is offline
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To the dev team ... be carefull of the side effects when you start "balancing" out stuff in a way that is not classic:

1°) Some people will stop looking for historical data cause "what's the point? The dev team will implement it the way they want anyway".

2°) You will be harassed with balance requests "hey you nerfed this. Why don't you nerf that?"

3°) There will br growing concern from the player base thinking that some arbitrary decisions (because balancing is always subjective) may have been taken by people who have interest in those.

Not a good move. Give a clear explanation each time you do something that wasn't classic, or the side effects I enumerated (and you don't want) will occur
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