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Old 05-10-2013, 11:49 PM
heartbrand heartbrand is offline
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Would hybrid exp penalty be better for server or not?
Would faster exp be better for server or not?
Would t-staff nerf be better for server or not?
Would skean nerf be better for server or not?

could write like 100 more of these but my head hurts atm
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Old 05-11-2013, 12:05 AM
Faerie Blossom Faerie Blossom is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Would hybrid exp penalty be better for server or not?
Would faster exp be better for server or not?
Would t-staff nerf be better for server or not?
Would skean nerf be better for server or not?

could write like 100 more of these but my head hurts atm
None of those things really have anything to do with the topic at hand. We're not devs here, and we certainly cannot decide which changes will or will not reflect classic here. The fact is that in this one instance, we've been given an opportunity to play with a resist system that is better than classic. Since they've shown that they are willing to make non-classic changes in this one aspect, I think it would make more sense to discuss the pros and cons of various resist systems than to go any further with logical fallacies and black and white thinking that amounts to nothing useful.

We've been given an opportunity to discuss and potentially influence the way resists work; why would you want to limit yourself to only classic mechanics?
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