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  #1  
Old 07-12-2010, 08:34 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Poeskas [You must be logged in to view images. Log in or Register.]
Is anyone else tired of corpse spam? I am! Has any consideration been given to making corpses poof after a certain time period??
One of the priority concerns for source development is accurate corpse and res timers as per classic. Not my area of expertise, but I don't think its easy. We need these fixed for Plane of Sky onward.

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Originally Posted by frefaln [You must be logged in to view images. Log in or Register.]
Or GMs sit in the EC tunnel and see "Fatcock******'s corpse" and don't do anything about it.
Obviously you've reported this? Or just wanted to troll GMs in here? You are not helping this thread.
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Originally Posted by Poeskas [You must be logged in to view images. Log in or Register.]
This custom rule was, as i understand, originally implemented when the server's population was small and there weren't many clerics around. The server's current population is close to the way it was during classic era. Imo it's high-time we retracted this rule and made it so that corpses disappear at the rate they should..
There is no custom rule that is being used. It's just a non-functional corpse timer mechanic. If I misunderstood what this meant, please link me what you're talking about.
Last edited by nilbog; 07-12-2010 at 08:37 PM..
  #2  
Old 07-13-2010, 12:55 AM
Lazortag Lazortag is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
One of the priority concerns for source development is accurate corpse and res timers as per classic. Not my area of expertise, but I don't think its easy. We need these fixed for Plane of Sky onward.
If we don't find out what the exact numbers are, can the GM's PLEASE for the sake of difficulty implement an estimate of what those timers are? Especially for res timers (if I may hijack the thread a little) as those are 7 days long when they used to be a few hours back on live - this is causing people to gain 10 levels in a week and then res all of their corpses to gain 10 more levels at the rate of experience of their new levels.
  #3  
Old 07-13-2010, 05:08 AM
Serin Serin is offline
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Corpse timer for level 1-5 was 12 hours iirc, rez timer was 24 hours total for any body..

That's just the way i remember it.. i could be dead wrong
  #4  
Old 07-13-2010, 05:12 AM
Noleafclover Noleafclover is offline
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Lazor, it's not that they don't know the numbers (3 hours, I think, and 5 minutes for duels), it's that the coding is proving difficult.

Edit: that's rezzability, not decay timer. Not sure on decay timer.
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