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#1
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WoW had voicechat from the get go. I think that's one reason why it's so underestimated in comparison. Progression rates on encounters would have been easily halved in classic WoW and up to BC.
It seemed much easier because of technological reasons outside of the game(voicechat, G15s), coupled in game with a much more fluid ui and macro system.
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More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#2
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Quote:
__________________
Phallax [55 Luminary]
Phallax [51 Mystic] Jeebs [40 Ranger] | |||
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#3
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Quote:
http://www.youtube.com/watch?v=HtvIYRrgZ04 [You must be logged in to view images. Log in or Register.] | |||
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#4
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Quote:
__________________
Phallax [55 Luminary]
Phallax [51 Mystic] Jeebs [40 Ranger] | |||
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#5
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__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#6
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Definitely one of my best memories in WoW tho, right here.
http://www.youtube.com/watch?v=DhiTOMXlL-A&NR=1
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#7
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Quote:
__________________
Phallax [55 Luminary]
Phallax [51 Mystic] Jeebs [40 Ranger] | |||
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#8
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I didn't figure this thread would get that far. I think the hardest thing about WoW for me was getting 40 people to do the right thing on every raid, especially when you talk about BWL & AQ40. As soon as I knew they were going to change it to 25 man raids, I lost all interest. Granted I was on a dying server and we found it very difficult to fill our roster with intelligent people, but if I took the top 25 of the players in my guild I have no doubt we would have beaten every boss we attempted within a few tries. When my guild first entered MC we only had 28 people, and we cleared up to domo in 3 days without having more than 30 people on the raid. We watched two other guilds collapse during the same week because they couldn't get past the second boss with 40 people because of zerg recruiting. This was on Kalecgos, which opened about 7 months or so after the game released so it was a race to see who would be the "best guild." Most of our attempts in BWL had 35-38 people as it was better for us to do it that way than recruit some retard to fill out the raid. By AQ40 we had one of the larger servers transfer to ours as it was dying and they were overcrowded, and our recruiting issues stopped. That didn't mean beating C`thun was any easier.
http://video.google.com/videoplay?do...2999927756145# | ||
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#9
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Quote:
"While personally I find this hilarious, if you could stop doing this from now on it'd be great. It appears as if we're going to have to restart the server in order to get Thrall to respawn. I regret to inform you that further attacks upon Horde leaders will result in disciplinary actions being taken against your guild and their accounts, no matter how cool this was." The questchain that allowed for it to happen was fixed the following Tuesday [You must be logged in to view images. Log in or Register.]
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#10
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Started playing casually again fairly recently. The whole AOE-tanking thing is ridiculous. I haven't seen a single sheep in a dungeon since I started playing again.
The cross-realm-porting-straight-to-dungeon thing is both ridiculous and awesome in equal measures. But to be honest it fits a casual playstyle perfectly; if I want uber realism I'll play p99, I don't wanna be handing around a meeting stone for hours trying to get a group to do a 20minute WoW dungeon. The badge system is a very good system for rewarding people's invested time appropriately. | ||
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