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Old 05-05-2013, 02:34 AM
Telin Telin is offline
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This is exactly the issue I ran into a couple months ago when I was trying to do just that. I found out where to change the particles from left and right hands like you. I also found all the additional layers associated with the target npc_aegolism v2 effect.

It seems that there are only two particles (green and orange) that are there for the hands. The other 4 are for the target. There is the green, orange, and two blues for the target effect. That's because the first set of blue particles flow inward toward the target. The second set of blue particles burst outward at the end of the cast. So that actually takes two effects to complete.

I wasn't able to figure out how to add in a 3rd layer to the hands. If i tried to, it broke everything past that point because everything has to line up as expected. It's probably also important to know that even EQMac which uses those particles is broken to the point that the blue particles never come out of the hands. Their spellsnew file also doesn't have a place for the blue particles to come out of the hands. I'm not sure if we could find files from the luclin era when they first switched to the spellsnew files if we would be able to find where the blue particles are coded for the hands.

If my memory serves me, the blue particles for post-luclin spell effects were just like the healing blue stars coming out at the end of the hands. It was not the blue diamonds that were in classic. That is why the target effect uses the blue stars and not diamonds as well.
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Old 05-05-2013, 04:38 AM
Telin Telin is offline
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I've been reading the text in the dbg.txt and in the directx and eqgame files. The clients that load the classic particles properly are all using directx 8.1. This includes Eqmac and SoD server. I think Titanium uses directx 9. Could this be on of the issues at least when attempting to load the original classic particle system? Is there a way to force Directx 8 or would that require changing eqgame.exe itself.
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