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#1
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System Shock 2 Thief Half-Life Deus Ex Baldur's Gate/Icewind Dale/Neverwinter Nights C&C Red Alert, and other C&Cs Starcraft Diablo 1/2 EverQuest Resident Evil 1-3 Final Fantasy 7,8,9,10 etc... etc...etc.... It's not even close lol | |||
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#2
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Doom/Doom2/Heretic The Legend of Zelda LTTP 2D Metroid games. Mother (Earthbound) Super Mario Bros. 3/World Sonic 2/3/Knuckles 2D Megaman games. Final Fantasy 5/6 (Strictly superior to 8-10) Heroes of Might and Magic III The era when design/gameplay/story trumped graphics before everyone was OMG 3D HURRR!!!!. A couple of the games on your list are good, but the bulk of it is laughable. | |||
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#3
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There's just no comparison between say, System Shock 2's story, and Metroid or Doom or Megaman... etc.. The graphics advances in the mid 90s allowed for games to be crafted that could create a living world / story to interact with (Deus Ex is a prime example) ... before that, there were just too many limitations to properly convey certain environments / scenes. | |||
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#4
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its so god damned frustrating talking to these modern "gamers" (you know, the group that started with WoW, and think they are old school) about actual good games, just to be shot down with, but it looks like shit. and also when they hear about a new game and try to convince me to play it, the first thing they always say is "omg have you seen how awesome the graphics are" i have a buddy with a half poopy laptop that he used to play SWTOR. and he hated playing on his comp (he usually used his roommates) cause it couldnt handle the game and hed lag out in pvp. so i tell him, turn off name titles, and turn down or off the particle effects, which are over the top in that game anyway imo. and he fucking tells me "No man, those graphics are the main reason i bought the game and rolled with a caster". /holyfuckingfacepalm as a player in EQ, unless i was soloing, i ALWAYS had everything turned off. because even an imaginary millisecond is an advantage in pvp
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