Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-16-2009, 08:47 AM
Nizzarr Nizzarr is offline
Planar Protector

Nizzarr's Avatar

Join Date: Oct 2009
Posts: 1,644
Default

New rotation rules: 2 hours after spawn of mob, 1 try(if other guild is waiting). If you cant comply with those rules then you lose this spawn and next one
  #2  
Old 12-16-2009, 09:43 AM
Jify Jify is offline
Fire Giant

Jify's Avatar

Join Date: Oct 2009
Location: Alberta, Canada
Posts: 697
Send a message via MSN to Jify
Default

Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
New rotation rules: 2 hours after spawn of mob, 1 try(if other guild is waiting). If you cant comply with those rules then you lose this spawn
Does this not sound better?

Positives
  • Plenty of time for a single target
  • Gives everyone some glimpse of hope at a shot
  • Reduces the 14h prior camping problem
  • Maximizes spawns per week

Negatives
  • You aren't given 24 hours
  • There is a possibility you won't get the spawn
  • Still a rotation

Still waiting for a response btw. Anyone know if exploit pulling Phinny is a viable tactic? I understand Nilbog is very busy, but using exploit gained loots to develop a foot hold of now "harder" content is nasty. If IB managed to exploit Phinny Robes & Staves for all it's members, then used said ill gains to raid, we'd never hear the end of it. =/
  #3  
Old 12-16-2009, 10:03 AM
Allizia Allizia is offline
Sarnak


Join Date: Oct 2009
Location: Texas
Posts: 234
Default

Quote:
Originally Posted by Jify [You must be logged in to view images. Log in or Register.]
Does this not sound better?

Positives
  • Plenty of time for a single target
  • Gives everyone some glimpse of hope at a shot
  • Reduces the 14h prior camping problem
  • Maximizes spawns per week

Negatives
  • You aren't given 24 hours
  • There is a possibility you won't get the spawn
  • Still a rotation
  • Provides incentive to grief other guilds, one "accidental" train away from losing a spawn

Still waiting for a response btw. Anyone know if exploit pulling Phinny is a viable tactic? I understand Nilbog is very busy, but using exploit gained loots to develop a foot hold of now "harder" content is nasty. If IB managed to exploit Phinny Robes & Staves for all it's members, then used said ill gains to raid, we'd never hear the end of it. =/
You suckered me into responding one more time, grats. Yes I pulled Phinny through the floor, the cleric did not even have DA up yet and I was delirious at 3 am. I was the first person to attempt Phinny on this server, and it was even worse then it is now when I started. I attempted several times to pull seahorses and one of the following happened every time:

A) Estrella and her room would agro through the ceiling and destroy everything in their path (bug preventing half the room from being used)

B) Mellee (tanks) could not hit seahorses, the tanks stood watching seahorses destroy the healers and could not do anything about it, taunt will not work on yellow cons (bug)

C) Casters could not send pet's on seahorses and some had line of sight issues standing right in front of them, rangers could not shoot arrows at seahorses. (bug, although the projectile issue was in live as well)

D) Sharks and Piranha will agro through the floor on other side of room, no where in the room is 100% safe to fight at

You are correct though, he came through the floor (should not be possible) and I am 100% responsible. I tell people where to go and where to be. I micro manage every aspect of every raid. I think from my past reports that it is fair to say I do not intentionally cheat to make anything easier (I've reported tons of things that could have directly benefited me, and had a report on Phinny as well, with no hidden forum to post it on)

We used a DA necro last night, run through the 4 horses and snag Phinny out while they are gone with the exact same result (with the added bonus of a sacrificial gnome).

I've explained the situation and if they see fit to punish me, then they will and I will respect the decision. If the Devs want me to give them a tour of Kedge to see these issues first hand then I will do that as well, it's not just the pathing.
Last edited by Allizia; 12-16-2009 at 10:33 AM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:48 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.