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  #1  
Old 12-16-2009, 08:36 AM
Pyrocat Pyrocat is offline
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Quote:
Originally Posted by Wenai [You must be logged in to view images. Log in or Register.]
Every server had different guidelines for following raids. Some servers (apparently) were allowed to just zerg raid targets and whoever got the kill got it. Some servers operated under a guild-enforced rotation. Others just respected each other and let guilds who got there first take the target.
My point is, all of the situations you listed are classic, but GM enforced rotation NEVER happened on live.

The most fair way to handle it would be to ignore the situation entirely from a GMs perspective. Yes it will result in leapfrogging, yes it will possibly result in killstealing, but it's a preferably alternatively to 4 guilds each waiting 1 month for their naggy kill and their CT kill, which WILL happen if we folllow classic timeline for kunark coming out in one year.
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  #2  
Old 12-16-2009, 08:39 AM
Wenai Wenai is offline
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Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
My point is, all of the situations you listed are classic, but GM enforced rotation NEVER happened on live.

The most fair way to handle it would be to ignore the situation entirely from a GMs perspective. Yes it will result in leapfrogging, yes it will possibly result in killstealing, but it's a preferably alternatively to 4 guilds each waiting 1 month for their naggy kill and their CT kill, which WILL happen if we folllow classic timeline for kunark coming out in one year.
Then I suggest Otto and Allizia start hammering out an alternative method.
  #3  
Old 12-16-2009, 08:53 AM
Allizia Allizia is offline
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Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
The most fair way to handle it would be to ignore the situation entirely from a GMs perspective. Yes it will result in leapfrogging, yes it will possibly result in killstealing, but it's a preferably alternatively to 4 guilds each waiting 1 month for their naggy kill and their CT kill, which WILL happen if we folllow classic timeline for kunark coming out in one year.
I come from both a PVP server and Township Rebellion on live, I understand where you guys are coming from and what you are trying to do. We used to whipe the server clean daily of anything that resembled a raid mob for no other reason than to prevent any other guild from getting remotely close to us (loot rotted about 90% of the time). We were extremely effective at this, and the GM's eventually got tired of it and forced rotations on us (Yes, GM forced rotations on live).

This is not live though, these are not new encounters and this is a nostalgic representation of a 10 year old game. Is 4 guilds getting 1 Naggy a month any better then 1 guild getting 4 Naggy and the others get nothing? No. There are 300+ people on this server, and they will eventually want to experience the raid side of things.

I fully embrace and expect other guilds to get into the rotation, and I will support it and even offer advice if needed. For me, killing Naggy at this point is about as exciting as heating up a pizza, but I enjoy watching others experience it for the first time. The people on this server came to relive or experience(for the first time) classic, including the raids, not to watch IB/Trans kill Naggy for the 36th time.
Last edited by Allizia; 12-16-2009 at 09:39 AM..
  #4  
Old 12-16-2009, 09:41 AM
Rogean Rogean is offline
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Quote:
Originally Posted by Allizia [You must be logged in to view images. Log in or Register.]
For me, killing Naggy at this point is about as exciting as heating up a pizza.
I dunno about you, but heating up a pizza is pretty damn exciting. Especially if its Digiorno... mmm...
  #5  
Old 12-16-2009, 11:55 PM
Finawin Finawin is offline
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Quote:
Originally Posted by Allizia [You must be logged in to view images. Log in or Register.]
I come from both a PVP server and Township Rebellion on live, I understand where you guys are coming from and what you are trying to do. We used to whipe the server clean daily of anything that resembled a raid mob for no other reason than to prevent any other guild from getting remotely close to us (loot rotted about 90% of the time). We were extremely effective at this, and the GM's eventually got tired of it and forced rotations on us (Yes, GM forced rotations on live).

This is not live though, these are not new encounters and this is a nostalgic representation of a 10 year old game. Is 4 guilds getting 1 Naggy a month any better then 1 guild getting 4 Naggy and the others get nothing? No. There are 300+ people on this server, and they will eventually want to experience the raid side of things.

I fully embrace and expect other guilds to get into the rotation, and I will support it and even offer advice if needed. For me, killing Naggy at this point is about as exciting as heating up a pizza, but I enjoy watching others experience it for the first time. The people on this server came to relive or experience(for the first time) classic, including the raids, not to watch IB/Trans kill Naggy for the 36th time.
/thread
  #6  
Old 12-16-2009, 11:57 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Finawin [You must be logged in to view images. Log in or Register.]
/thread
Known exploiters are not allowed to be quoted in a /thread.

Fail.
  #7  
Old 12-17-2009, 12:14 AM
Elysium Elysium is offline
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Quote:
Originally Posted by Hasbinbad [You must be logged in to view images. Log in or Register.]
Known exploiters are not allowed to be quoted in a /thread.

Fail.
Jesus christ, we get it, she exploited a raid mob. Shut the fuck up about it already if it doesn't pertain to the point.
  #8  
Old 12-17-2009, 12:25 AM
Seuriu Seuriu is offline
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in my opinion, competition is the most nostalgic factor of everquest~

while i do agree that everyone should be able to enjoy the server, and sharing is always nice (and i've never had a problem with sharing as long as the majority of the rival guild weren't complete faggots), competition is what made this game great.
  #9  
Old 12-17-2009, 12:52 PM
rachel rachel is offline
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Quote:
Originally Posted by Seuriu [You must be logged in to view images. Log in or Register.]
in my opinion, competition is the most nostalgic factor of everquest~

while i do agree that everyone should be able to enjoy the server, and sharing is always nice (and i've never had a problem with sharing as long as the majority of the rival guild weren't complete faggots), competition is what made this game great.
So sharing is based on your personal opinions of who is and isn't a faggot. Competition made this game hell and one guild cockblocks all the other players from enjoying the content.
  #10  
Old 12-17-2009, 08:30 AM
holkan holkan is offline
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Just let them go FFA on it. Let them train each other let them try to ks each other. Eventually one of them will give up or win. Tudah zero gm intervention needed. The better / more determined guild will get the mob. Or like someone suggested before let them guild war each other and whoever wins gets that current mob.

They probably hate each other anyway and want to do it.
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