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Old 07-09-2010, 02:46 PM
mmiles8 mmiles8 is offline
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In classic there was no such thing as a no-fail combine, however, one shaman has noted a similar problem with the bearskin potion bag combine failing, so if the no-fail flag is in game and is intended to stay, it isn't working properly.

Meanwhile, here is your chance of success:

Success* = Skill - 0.75*Trivial + 51.5 (rounded up, for Trivial>= 68)
Success* = Skill - Trivial + 66 (for Trivial < 68)
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Old 07-09-2010, 03:22 PM
BetaTested320i BetaTested320i is offline
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Quote:
Originally Posted by mmiles8 [You must be logged in to view images. Log in or Register.]
In classic there was no such thing as a no-fail combine, however, one shaman has noted a similar problem with the bearskin potion bag combine failing, so if the no-fail flag is in game and is intended to stay, it isn't working properly.

Meanwhile, here is your chance of success:

Success* = Skill - 0.75*Trivial + 51.5 (rounded up, for Trivial>= 68)
Success* = Skill - Trivial + 66 (for Trivial < 68)
Okay, so the Success* on Something like a Hand Made backpack with a trivial of 88 with my skill of 35 would end up being -82.5, and on like a Silk Thread -46.

Would the formula be 100 - Success* to come up with the % chance of actually making the item?

Just trying to figure it out. I haven't seen a formula like what you posted before, and it could be potentially REALLY helpful.
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