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#1
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Quote:
MOST IMPORTANT THING TO LEARN. Your pet has a HATE LIST just like any other NPC in the game. Your pet will ACTIVELY ATTACK EVERYTHING on it's hate list unless it is stunned, rooted out of range, or mes'd by the NPC on it's hate list. Now lets talk about those nasty hate lists. 1. If you tell your pet to attack any NPC a check is made to determine if that NPC is attackable (Is it charmed, mes'd, or some players pet?). If it is attackable that NPC will then be placed on your pets Hate List. If it is not attackable the NPC will not go on your pets hate list and you will get an error message that your pet is unable to attack that target. 2. If you or your pet take any damage or agro from spells and abilities from any NPC, that NPC will automatically go onto your pets hate list. 3. If you tell your pet to /pet back off, your pet does not calm down, does not walk back towards you, does not stop attacking. The only thing that command does is WIPE THE PETS HATE LIST. It does that one simple thing and then, because the hate list is now empty for your pet, that is why all those other things happen. That is why it calms down, stops attacking and goes back to it's guard point or back to the player. Because you wiped it's hate list. BUT you must absolutely keep that hate list clear or it may re-agro. This is why you need to use the command multiple times to wipe that hate list. So in conclusion. Your job as a pet class is to keep your pets hate list clear of all NPC's that are not the MAIN ASSIST. Failure to keep your pets hate list clear is what makes you a horrible pet caster. Yes there is a mechanic in game, tied directly into /pet attack, that prevents putting NPC's on your pet's hate list, that are unattackable, and yes, that are Mes'd. But that is the only thing helping you do your job. Everything else is up to the pet caster. | |||
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#2
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I'm not sure I understand why you suggest keeping pets on follow and not park. One of the worst things that can happen is a pet standing in a bad spot where a big pull could aggro him. It's much more controllable to park him a known safe spot where you don't have to get up and lead him around to a good spot after every fight.
IMO, you're over-complicating the issue. | ||
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#3
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This is Deja Vu
http://www.project1999.org/forums/sh...ad.php?t=10301 Mine was moved because of the way I put it, but that is fine, glad to know others are concerned too. I have not played a mage much (one of the few classes I have not played past 50) but from what I understand with pets, making them sit I would think is almost like the same taunt as a player sitting. Setting to guard doesn't do much better, which is why I usually park the pet away from where mobs are being brought in, or fought at.
__________________
Good Times
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Last edited by Vexden; 07-09-2010 at 11:59 AM..
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#4
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#5
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#6
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Not sure why you feel the need to post your 101
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Pets cant be ordered to attack a mezzed mobs which I already knew. Quote:
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