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  #1  
Old 07-09-2010, 11:04 AM
Lucrio40 Lucrio40 is offline
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Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
The devs didn't come up with these ideas, the creators of the game did. The server is attempting to mimic what happened on live, be it bad or good. That's the goal.

Don't think of it as something that is being done to make people happy. Think of it as an art project, a scale model. The goal is to replicate the original.
Then why are we not able to outrun mobs? This was purposely changed by the devs to deviate away from the classic live servers because the devs thought running away from mobs should not be easy, even though, with the exception of a few SoW speed mobs scattered about, every mob WAS EASY to run from in EQlive until GoD. When that was announced where were the people making the lolnotclassic responses then?

Why are we so adamant of keeping the exp penalty in when we're totally okay with Paineel going into the game before PoSky?

Its something of a bitter pill to have to swallow when so many other non classic things are put in. Give me shitty mob pathing, The walls in Highkeep eating mobs if they get too close, mobs I can run away from, ect. and hybrid xp penalties won't be an issue since it will truly feel like classic, instead of "classic, except where we think we can make it better."

And even with all this said, I'm still pretty much in love with this server, these are just some concerns of mine.
  #2  
Old 07-09-2010, 12:13 PM
astarothel astarothel is offline
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Originally Posted by Lucrio40 [You must be logged in to view images. Log in or Register.]
Why are we so adamant of keeping the exp penalty in when we're totally okay with Paineel going into the game before PoSky?

Its something of a bitter pill to have to swallow when so many other non classic things are put in.
Quick name 5 that aren't client based/related. GO!
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  #3  
Old 07-09-2010, 12:14 PM
astarothel astarothel is offline
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Quick name 5 intentional things that aren't client based/related. GO!
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  #4  
Old 07-09-2010, 01:41 PM
Lucrio40 Lucrio40 is offline
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I think all but number 4 has been put out as intentional and number 4 might or might not be intentional.
  1. Mobs running faster than players
  2. As I stated before, Paineel going in before PoSky
  3. I don't think mob pathing is client based, and it has been changed from classic
  4. While it wouldn't have the same effect due to the new client, the spell book not required to be open in order to med. More than likely not like this due to the all but trivial effect it would have, but still omitted none the less.
  5. Rather than the caster having to do at least 50% of the damage to the mob in order to get full exp while soloing with a pet, the caster only needs to do 1 damage in order to get full exp.
  #5  
Old 07-09-2010, 04:07 PM
astarothel astarothel is offline
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Originally Posted by Lucrio40 [You must be logged in to view images. Log in or Register.]
I think all but number 4 has been put out as intentional and number 4 might or might not be intentional.
  1. Mobs running faster than players
  2. As I stated before, Paineel going in before PoSky
  3. I don't think mob pathing is client based, and it has been changed from classic
  4. While it wouldn't have the same effect due to the new client, the spell book not required to be open in order to med. More than likely not like this due to the all but trivial effect it would have, but still omitted none the less.
  5. Rather than the caster having to do at least 50% of the damage to the mob in order to get full exp while soloing with a pet, the caster only needs to do 1 damage in order to get full exp.
1. Mob runspeed
2. Clientside/massive updates required
3. Mob pathing isn't client based it has to be recreated from scratch, and is nowhere near perfect or intentional on eqemu
4. Spellbook: Client
5. The pet exp change used to be 100% until it was updated to its current incarnation, don't think it won't be changed again.

So you've got Number 1, and possibly number 5 depending on if it gets changed again. That's it.
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  #6  
Old 07-09-2010, 05:40 PM
YendorLootmonkey YendorLootmonkey is offline
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6. inability to multi-box
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  #7  
Old 07-09-2010, 05:42 PM
Shannacore Shannacore is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
6. inability to multi-box
Oh you definitely have the ability to multi-box.

I just highly suggest you do not.
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