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  #1  
Old 04-19-2013, 03:47 AM
Treats Treats is offline
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Join Date: Feb 2010
Posts: 981
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
If you get rezzed next to a kos mob being tanked, you should have a chance to pull low hp aggro.

This will work with this change now. True or false?

If everyone is camping out in fear and a mob gets pulled through the camp and the player with aggro dies, the mobs will come attack every player they passed near.

True or false?
Don't think anything will change with initial hate missle lock, bumped the thread I made.

Still needs to be more things addressed before Velious but this will be a good change in regards to difficulty.

Resists
Outdoor Line of Light
Initial Hate Missle Lock
Increase Magic Resistance for NPCs in Planes (Mostly due to charm)
Retune charm durations/resists
Dictate unresistable to Total MR NPCs (Level cap added also)
Double Invisibility
Divine Intervention/Death Pact functionality
Venril Sathir Lifetap
Aggro and assist radius around the boat in Overthere at Outpost (For OT hammer if KoS)
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  #2  
Old 04-20-2013, 02:09 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
Posts: 3,236
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
Don't think anything will change with initial hate missle lock, bumped the thread I made.

Still needs to be more things addressed before Velious but this will be a good change in regards to difficulty.

Resists
Outdoor Line of Light
Initial Hate Missle Lock
Increase Magic Resistance for NPCs in Planes (Mostly due to charm)
Retune charm durations/resists
Dictate unresistable to Total MR NPCs (Level cap added also)
Double Invisibility
Divine Intervention/Death Pact functionality
Venril Sathir Lifetap
Aggro and assist radius around the boat in Overthere at Outpost (For OT hammer if KoS)
I agree that current charm is OP (although much less so on red hehe) but I think those durations are probably classic.

Initial Hate missile lock is a big issue for sure.

Double invis I thought people said was classic.

DI is minor especially since IIRC nothing in Velious DTs

Outdoor line of sight I thought was fixed already? At least in hate I tried warrior pulling and regularly got aggro through the walls.

Dictate needs to be fixed but 95% of the problems would go away if Sirran was immune, which is a 5 second fix.
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  #3  
Old 04-20-2013, 06:31 PM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I agree that current charm is OP (although much less so on red hehe) but I think those durations are probably classic.

Initial Hate missile lock is a big issue for sure.

Double invis I thought people said was classic.

DI is minor especially since IIRC nothing in Velious DTs

Outdoor line of sight I thought was fixed already? At least in hate I tried warrior pulling and regularly got aggro through the walls.

Dictate needs to be fixed but 95% of the problems would go away if Sirran was immune, which is a 5 second fix.
This line should read -- Dictate resistable to Total MR NPCs (Level cap added also), oops.

DI would have been an issue because it fired when HP hit 0 regardless -- Fixed now.

Outdoor Line of Sight was only changed in Hate for test.

Only thing I have to go by on Double Invis is EQMac server, doesn't work there.

Sirran should have been immune to Dictate for a long time here. Most likely when he was charmed on Live he was not totally MR Immune. All they did to fix him was buff his MR.
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