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Old 04-18-2013, 05:28 AM
quido quido is offline
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I'm pretty sure most people don't know how to implement the server population feature at server select... I never tried myself, but I understand it's some offset that's tricky to find.
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Old 04-18-2013, 06:02 AM
A1551 A1551 is offline
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What I don't understand is how the exp can be so messed up. The mechanics behind classic EXP are both well known, and at least from what I have read, seem fairly straight forward.

So why is it so off? XP from a mob should be a function of the mob's level and the ZEM. Xp required to level should be a function of a person's level, race, class, and hell multiplier. I understand there are a number of caveats to the system (group bonus/sharing, pet penalties, light blue mobs, etc) but none of these seem like huge question marks that should cause the complaints being aired over the sleeper.

Is the system drastically more complicated than I am making it out to be, or are the devs over there just really sloppy? Or is there some other legit answer, lol.

Not trying to rag on the sleeper, I genuinely want to know!

PS Swish quit wasting time playing over there and come back and play with us [You must be logged in to view images. Log in or Register.]
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Old 04-18-2013, 08:26 AM
Swish Swish is offline
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Quote:
Originally Posted by A1551 [You must be logged in to view images. Log in or Register.]
Is the system drastically more complicated than I am making it out to be, or are the devs over there just really sloppy? Or is there some other legit answer, lol.

Not trying to rag on the sleeper, I genuinely want to know!

PS Swish quit wasting time playing over there and come back and play with us [You must be logged in to view images. Log in or Register.]
Well Kegz can't seem to decide on the XP rate. The fact that base XP is so slow isn't right. I logged in on the beta the night before the launch and tested the bard letter quest. At level 1 it gave 16% of the level on handing in.

The server launches properly, the same quest gave ~0.5% XP so he's obviously turned it down for a reason. I'd say its with a purpose. If everyone levels to 60 at a P99 speed, they'll likely be bored by the time Velious hits P99 and the server could die a death.

Adding "hot zones" with 15% bonus XP (based on shit XP to begin with) really doesn't tick any boxes for me. Immersion ruined, I don't want to kill 100-120 spiderlings in Field of Bone to get L4. Fair enough to those that do, but its a lot of effort.

I'm fully back in about a month from now, fear not [You must be logged in to view images. Log in or Register.]
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