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Old 04-15-2013, 06:08 PM
Sinlea Sinlea is offline
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Originally Posted by Stinkum [You must be logged in to view images. Log in or Register.]
Another thing is that I relied on groups exclusively in order to advance my character (get XP) on live. I knew that if I wanted to not stay LFG for hours then I better be good at my class role in the group and have a decent rep. Not only is rep irrelevant here, but there are more Fungi Tunics than actual players on the server. Fungi Tunic was completely unheard of on live.. Whenever I saw someone wearing one it was jaw dropping.
I only played up until a few months into Luclin, but someone bought my Fungi tunic (on live, NOT here) for $500, and as a 13 or 14 year old or however old I was that was fucking awesome. Although I'm against RMT here and now because it's just lame. But yeah, if it had been as common as it is here, I would not have gotten that much money.

And the rep thing is an issue too. People that sucked or were douchebags on live were either driven off the server, had to start over, or just had a shitty time.

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All i'm saying is when account trading gets banned inflation will be huge. People thought it was bad over the last month or 2. What does everyone think people are gonna do with their plat they have from not buying accounts? Buy all the twink gear they can for all the toons they want to level up and then pay people to PL them. Any zone with good XP is gonna be gone for casual players to use. Personally i buy/sell accounts because its easy to flip them and make a profit. To each their own.
I suck at math and this probably doesn't make sense anyhow, but couldn't they decrease everyone's plat by a certain percentage? I don't know if that works either because I guess some people are still going to be ridiculously rich compared to others.

Really wish there was some solution to this other than "RESET THE SERVER!", because it's not cool for those of us who've worked hard for our shit without cheating and buying accounts. Also, it would be a MASSIVE clusterfuck, there were not this many people here at the beginning of the server, picturing all of us leveling at once... ugh.

I think GM's should stop account trading/selling NOW while they figure shit out, because it's only going to get worse.
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Last edited by Sinlea; 04-15-2013 at 06:10 PM.. Reason: i can't grammar
  #2  
Old 04-15-2013, 06:24 PM
Bidoof Bidoof is offline
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Originally Posted by Sinlea [You must be logged in to view images. Log in or Register.]
I suck at math and this probably doesn't make sense anyhow, but couldn't they decrease everyone's plat by a certain percentage? I don't know if that works either because I guess some people are still going to be ridiculously rich compared to others.
Reducing everyone's platinum at the same time only makes it "easier" to keep track of money, but does nothing to combat inflation. I think of the example of Mexico's Nuevo Peso, but its pretty much the same as when people say "85k" instead of "85,000". Its just lopping off zeros to make it easier for everyone counting.

Say we reduced everyone's plat by 90%, so if I had 10k, I now have 1k. I still have the same currency value, since 1k of the New Platinum would be worth 10k of the Old Platinum. Items would be listed in New Platinum prices, but that would correlate to Old Platinum values.
  #3  
Old 04-15-2013, 06:29 PM
SirAlvarex SirAlvarex is offline
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Originally Posted by Bidoof [You must be logged in to view images. Log in or Register.]
Reducing everyone's platinum at the same time only makes it "easier" to keep track of money, but does nothing to combat inflation. I think of the example of Mexico's Nuevo Peso, but its pretty much the same as when people say "85k" instead of "85,000". Its just lopping off zeros to make it easier for everyone counting.

Say we reduced everyone's plat by 90%, so if I had 10k, I now have 1k. I still have the same currency value, since 1k of the New Platinum would be worth 10k of the Old Platinum. Items would be listed in New Platinum prices, but that would correlate to Old Platinum values.
The only difference is that the platinum gained through normal means (farming gems) would stay consistent, thus giving platinum a "higher worth". So the influx of new plat stays the same, while the total current platinum levels have been lowered, thus making "new plat" effectively worth more.

With that said I do not support the artificial deflation of plat. Give plat sinks in the game for no longer dropped items. Hell, if you had a vendor that sold pre-nerf fungi staffs you'd probably see 2-5 million plat out of the economy within an hour...
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  #4  
Old 04-15-2013, 06:36 PM
Sinlea Sinlea is offline
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Give plat sinks in the game for no longer dropped items. Hell, if you had a vendor that sold pre-nerf fungi staffs you'd probably see 2-5 million plat out of the economy within an hour...
How is that different though? Everyone would have a pre-nerf fungi staff and then everyone would be leveling their alts and stuff with it. I say throw in some illusion items or novelty items that were added later on in the game, stuff that isn't around right now, so that people who have like, a troll or de guise, for example, still get to be somewhat unique because they won that contest or whatever. There's gotta be other stuff people would buy.

Can GMs "make" items that didn't already exist in the game? Like a potion that turns you into a little tiny CT or something for a day. Or like a Vah Shir illusion, I dunno, I'm just throwing out random stuff here.
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Last edited by Sinlea; 04-15-2013 at 06:41 PM.. Reason: forgot something
  #5  
Old 04-15-2013, 07:07 PM
SirAlvarex SirAlvarex is offline
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Originally Posted by Sinlea [You must be logged in to view images. Log in or Register.]
How is that different though? Everyone would have a pre-nerf fungi staff and then everyone would be leveling their alts and stuff with it. I say throw in some illusion items or novelty items that were added later on in the game, stuff that isn't around right now, so that people who have like, a troll or de guise, for example, still get to be somewhat unique because they won that contest or whatever. There's gotta be other stuff people would buy.

Can GMs "make" items that didn't already exist in the game? Like a potion that turns you into a little tiny CT or something for a day. Or like a Vah Shir illusion, I dunno, I'm just throwing out random stuff here.
You're going to have twink items in the game no matter what. We already have hundreds of mana stones, and thousands of Fungi's in circulation.

There isn't anything you can do to prevent twinking, because it's hella fun to kick the ass of content that used to kick your ass. But instead you can concentrate on lowering prices by putting in plat sinks.

If you want to remove plat (deflate) an economy, you'll have to have something that'll entice them. 250k for a Title or a guise makes sense, but so does a million plat for a pre-nerf item. While there are plenty of rich people on the server, it's unlikely that there are more than a couple dozen with the plat to buy an item for 3million platinum. And if that item just so happens to be no-drop, you don't introduce said item back into circulation.

It's the solution that was used on live with the Shadowhaven casino, so it's actually classic (although it came an expansion pack later than this server). And I would think atleast it wouldn't be too hard to implement. Just take a bunch of pre-nerf/removed items, duplicate them in the database but with the no-drop flag, and stick them on a new NPC (in EC-Tunnel?) on Beta-Netrual faction with the given prices.

In old GM events I saw Uthgaard create merchants like this on the fly, so if it was the chosen solution it'd have the least amount of overhead and the greatest amount of support. Atleast of the comprised solutions.
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  #6  
Old 04-15-2013, 06:39 PM
Bidoof Bidoof is offline
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Originally Posted by SirAlvarex [You must be logged in to view images. Log in or Register.]
The only difference is that the platinum gained through normal means (farming gems) would stay consistent, thus giving platinum a "higher worth". So the influx of new plat stays the same, while the total current platinum levels have been lowered, thus making "new plat" effectively worth more..
My response was under the (sane) assumption that they would have to also reduce platinum creation. If you didn't reduce the rate of farmed platinum to coincide with the New Platinum created in people's inventories, you'd have a large array of mostly negative effects, including:

1) Extremely volatile markets before the shift as people try to unload their platinum reserves for investments that retain value (items), while people simultaneously refuse to sell in exchange for platinum.

2) Lack of trust in the economic system. The regulating body pretty much wiped out a percentage of your character's wealth, what would stop them from doing it again?

Even as a college dropout, I would see such a move as horrible, and doubt the GMs would do this.
  #7  
Old 04-15-2013, 06:36 PM
Swish Swish is offline
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Originally Posted by Bidoof [You must be logged in to view images. Log in or Register.]
Say we reduced everyone's plat by 90%, so if I had 10k, I now have 1k. I still have the same currency value, since 1k of the New Platinum would be worth 10k of the Old Platinum. Items would be listed in New Platinum prices, but that would correlate to Old Platinum values.
I see where you're going with it, but if a skeleton in Kurn's Tower still drops 2pp in coins...you'll find difficulty holding the value of that 1k.
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