Quote:
Originally Posted by Sularus Oth Mithas
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Not so much age as priorities. I will still play late nights and lose sleep if I am having fun. I might even occasionally go in for a batphone raid but in general I'd prefer not to anymore. I don't mind spending 3 days camping something, possibly more because I won't sit there for 72 hours straight. If I miss it, oh well. In general same applies for end game.
If a server is going to offer me a shot at content I want without having to be "on call" 24/7 for a raid then I'm in. Like I said I'll play both, time isn't a factor, I work hard, I work a lot and this is how I choose to spend my off time. If it wasn't this it would be another MMO or game.
I don't have a problem with your philosophy so much as you seem to think it's the only one to have.
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Well it was a response to someone else, but I don't consider it the only one to have. It is the only one here though, why would it change to something non-classic? Sure raid spawn variations aren't classic but it would not change much at all if they weren't. It more than anything promotes what it should, variance lol
There are always other games, not like I am telling you play EQ anyhow. I see no reason to change something that worked for EQ for years. It is half the reason I play, and played back then. I'm not a fan of instancing, my opinion. Competition is always fun, however I did love vanilla wow which had instancing. Back in the day, it had world bosses as well that were "must have" kills for certain raids to get resist gear.