Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-04-2013, 06:42 PM
Visual Visual is offline
Fire Giant

Visual's Avatar

Join Date: Feb 2012
Posts: 751
Default

Quote:
Originally Posted by bizzum [You must be logged in to view images. Log in or Register.]
haven't seen a full on sock since the window extender change was put in.
I would love to know the purpose of this change. Nobody I have spoken to cares for it, regardless of guild affiliation.
  #2  
Old 04-04-2013, 06:49 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,529
Default

I like the change because of the possible extreme scenario, but I think it's bitter that that the server is getting less mobs overall. I feel they should balance it with some sort of functionality that provides more early pops at the same time.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #3  
Old 04-04-2013, 07:21 PM
pharmakos pharmakos is offline
Planar Protector

pharmakos's Avatar

Join Date: Jun 2012
Posts: 1,910
Default

Quote:
Originally Posted by Visual [You must be logged in to view images. Log in or Register.]
I would love to know the purpose of this change. Nobody I have spoken to cares for it, regardless of guild affiliation.
supposedly it was an accident.

http://www.project1999.org/forums/sh...d.php?t=100681 ::

Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
I'd like to clarify some misinformation that was provided with the latest patch, starting with the lack of a patch note and then an error in confirmation on my part.

Back when we were discussing changes about extending the window of a mob's spawn when it fell within the last 15%, I wrote some code to show as an example. Turns out that code ended up staying in and I had forgotten about it, and it went live with the latest compile.

So...

Patch Note: Respawn timers that fall within the last 15% of a window will now be extended by a random amount up to 24 additional hours, repeating accumlatively until the window is under 85% for total potential spawn time. This currently applies to all mobs who have any variance at all, but will be adjusted next patch to only include mobs that have a minimum base spawn of 2 days or more.
__________________
Escapegoat / Pharmakos / Madriax
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:29 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.