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#2
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Quote:
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#3
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I found that duoing with someone and fear kiting animals is extremely fast. If you pair up with someone who can fear, all you have to do is supply the snare. Then you can utilize a charmed pet, or DoTs depending on your preference.
You get Snare at level 1, Panic Animal at level 1, and Terrorize Animal at 14.
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When are we gonna allow two-boxing?
When are we gonna have cats on the moon? | ||
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#4
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Rogue can pull the mobs, which allows you more medding time. | |||
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#5
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Not sure that charming is really worth it at 17, considering the pet xp nerf. At lower levels you need to be charming mobs closer to your level, which means charm will be breaking more.
At 17 I just decked myself out in high armor class, got a decent weapon and used stinging swarm and thorns. If you can find a spot where you can stay in treeform that will speed things up heaps because you wont need to heal yourself (much). Just learn to strafe run because you wont have sow if you get into trouble. The huts in oasis might be worth trying. Or one of the pillars in oasis. Charming works well at 29 for a number of reasons. You have ensnare. You have a new charm. Your pets dual wield. ensnare target, keep it agrod with flame lick. Pet attacks from behind. Good way to get your evo skill up for lightning strike (which is much better xp) | ||
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Last edited by Vladesch; 03-28-2013 at 11:09 AM..
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