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Old 03-25-2013, 05:21 PM
quido quido is offline
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I think you will see that the reason the top guilds don't want a rotation is not because they mind the less-experienced guilds getting some kills, but more because they don't want their competition to be guaranteed anything.

If someone suggested a reasonable sharing system that didn't result in the #2 (ahem VDA) showing up and just taking it to further their crusade against the #1, it might get some better support.

I personally would support giving away [insert mobs] every so often to guilds that didn't include TMO/FE/BDA, but the minute FE/BDA gets even a single freebie, I would be against it.
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Old 03-25-2013, 07:00 PM
finalgrunt finalgrunt is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
I think you will see that the reason the top guilds don't want a rotation is not because they mind the less-experienced guilds getting some kills, but more because they don't want their competition to be guaranteed anything.

If someone suggested a reasonable sharing system that didn't result in the #2 (ahem VDA) showing up and just taking it to further their crusade against the #1, it might get some better support.

I personally would support giving away [insert mobs] every so often to guilds that didn't include TMO/FE/BDA, but the minute FE/BDA gets even a single freebie, I would be against it.
In my suggestion, FE would leave the mobs away. Now, will you use the BDA excuse to disagree with letting others guilds enjoy the content?

And I don't know if you understand that one week of few mobs every X weeks will NOT gear up a guild. It's just cherry on top for very few people which doesn't change the balance of power. I don't believe TMO would be threatened by a guild getting 1 epic done every X months. FE is your competitor, that's leaving X-1 weeks (and even all the time on important stuff) for you to fight against them that battle of power.
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  #3  
Old 03-25-2013, 07:22 PM
Kagatob Kagatob is offline
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The inherent problem though, is that on live no individual character, no matter how much they raided (with the exception of some main raid tanks), was able to get every piece of gear available for that character before the next expansion released. On live there was no point in which you've "beaten Everquest".

On Project 1999 it's different, when you take into account the fact that the content isn't "new" and the knowledge of how to tackle it is already there, coupled with the fact that it's been over 4 times the length of time since the next expansion was due you get a guild like TMO, who have gotten to the point where their raid force isn't just gearing their alts because their characters are maxed, they are all gearing their third and even fourth characters in certain cases with end game content gear. They have literally beaten Everquest.

This isn't meant as a flame, this is simply stating cold hard facts. It has much less to do with them earning the pixels and the right to sell them and more with they have nothing better to do with their lives than continue to do such and as a result the bulk of the server's population (every single non TMO player) suffers because of it.

The only "fair" fix, which won't happen because of the nature of cartain players and server management's desire to appease everyone regardless of the problems certain group(s) cause for the community, is to remove TMO from the equation entirely, they won't stop no matter what anyone says. But since that will never happen, Sirken was 100% correct, the only way to combat the top guild will be to beat them at their own game and beat the zerg rush with a bigger zerg rush.

Another big reason for this is the rediculous FTE system, but pointing that out only falls on deaf ears too...
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