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  #1  
Old 03-24-2013, 06:06 PM
Arterian Arterian is offline
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I wonder how much plat enters the game each day via looting...
  #2  
Old 03-24-2013, 10:32 PM
Elrood Elrood is offline
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Man, that's a question I've wondered about since 1999.
  #3  
Old 03-24-2013, 11:41 PM
LetTheWookieWin LetTheWookieWin is offline
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Quote:
The Fungi was just an example. Every mid-high end item has skyrocketed in price (FBSS 7k > 10-11k, Idol of the Thorned 6k > 9k, JBB 25k > 50k, etc...)

Inflation that severe and universal is not indicative of supply and demand fluctuations, but of excess money supply. It's a monetary phenomenon. Too much plat dumped on the market at the same time. Too much money chasing too few "investment grade" goods (i.e. Fungi, CoF, manastone, etc...).

Plat sinks would help to alleviate this problem, and give rich players something to spend their money on besides the accumulation of high end droppable loot they aren't even using and only holding as a form of wealth/inflation hedge.
This is the best post endorsing a change. Directly identifies the problem, identifies the cause of the problem and puts forth a plausible solution.

A possible secondary option would be to have guides offering some serious high end services. A few come to mind:

Bind at firepots: 500,000 platinum
Triggering of epic mobs with only quest piece dropping: 100k.
Trigger a double xp weekend for entire server 5,000,000 plat

Thoughts?
  #4  
Old 03-25-2013, 01:17 AM
Anesthia Anesthia is offline
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Quote:
Originally Posted by LetTheWookieWin [You must be logged in to view images. Log in or Register.]
Bind at firepots: 500,000 platinum
Triggering of epic mobs with only quest piece dropping: 100k.
Trigger a double xp weekend for entire server 5,000,000 plat
Thoughts?
Firepots, yes. The other two, no. Cosmetics and minor conveniences are OK.
  #5  
Old 03-25-2013, 03:56 PM
Swish Swish is offline
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Quote:
Originally Posted by LetTheWookieWin [You must be logged in to view images. Log in or Register.]
Bind at firepots: 500,000 platinum
Triggering of epic mobs with only quest piece dropping: 100k.
Trigger a double xp weekend for entire server 5,000,000 plat

Thoughts?
2 out of 3 of those are truly awesome ideas (double XP for plat target and firepots bind for 500k) [You must be logged in to view images. Log in or Register.]

Not so sure about triggering epic mobs, on the surface its a great idea but you'd need guides online 24/7 to do it or some code written in with a trigger NPC... cue the "not classic" crowd [You must be logged in to view images. Log in or Register.]

I do support any attempts to fight off inflation on the server for sure [You must be logged in to view images. Log in or Register.]
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  #6  
Old 03-25-2013, 07:03 PM
porigromus porigromus is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
2 out of 3 of those are truly awesome ideas (double XP for plat target and firepots bind for 500k) [You must be logged in to view images. Log in or Register.]

Not so sure about triggering epic mobs, on the surface its a great idea but you'd need guides online 24/7 to do it or some code written in with a trigger NPC... cue the "not classic" crowd [You must be logged in to view images. Log in or Register.]

I do support any attempts to fight off inflation on the server for sure [You must be logged in to view images. Log in or Register.]
I like the idea of option to purchase XP bonus with plat out of all of these. Would be nice if it didn't involve some NPC with a name flashing over it that wasn't in classic like "XP BONUS HERE". For some reason those handout NPCs in EQ emulators bother me so much. [You must be logged in to view images. Log in or Register.]
  #7  
Old 03-25-2013, 09:04 PM
LetTheWookieWin LetTheWookieWin is offline
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I'm wondering if binding at the pots could be automated. Have a few npcs already near banks offer a 500k whatever that when turned in to an npc at pots results in a bind for said player. That being said Ill now do a 180 on it.

Personally I have thought about it since the original post and I dislike it more because it's really, really not classic. Integrity of game experience is an almost sacred, tangible piece of p1999. Throwing crazy ideas like an npc at the firepptsmto provide binds contradicts the basic premise of p1999 and creates a slippery slope. Timeline adherence is not alteration of content and the two should not be confused when discussing making changes to the game. Short version : just because velious isn't here yet and would have been in classic timelines, this does not justify changes to content in and of itself.


I would prefer a casino in SH which is much, much closer to classic. The ability for the server populace to buy increases in xp for short periods of time is a fun idea but the mechanism to collect plat would be far from classic again. So, a casino offering fun items and rewards unattainable otherwise is, in my opinion a good start.
  #8  
Old 03-26-2013, 04:31 AM
Kieu Kieu is offline
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Quote:
Originally Posted by porigromus [You must be logged in to view images. Log in or Register.]
I like the idea of option to purchase XP bonus with plat out of all of these. Would be nice if it didn't involve some NPC with a name flashing over it that wasn't in classic like "XP BONUS HERE". For some reason those handout NPCs in EQ emulators bother me so much. [You must be logged in to view images. Log in or Register.]
How about no?
  #9  
Old 03-26-2013, 09:08 AM
porigromus porigromus is offline
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Quote:
Originally Posted by Kieu [You must be logged in to view images. Log in or Register.]
How about no?
No to not having a npc with xp bonus here flashing over their head or to swish's original idea? I personally would like to see red converted to a new classic legitimate server if they ever start customizing this one since it really isn't thriving.

People have been wanting eq classic so long, would hate for it to once again no longer exist. The second time around will have all the fixes they made already making it even better.
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